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  1. #31
    Tech Veterano Avatar de MTPS
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    Tripwire a mostrar o que deve ser um EA

  2. #32
    Tech Veterano Avatar de MTPS
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  3. #33
    Moderador Avatar de Winjer
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    Até o comprava, mas estou na categoria de pessoal que não tem amigos interessados em jogar este jogo.
    Por isso, vou deixar passar.
    Ryzen R5 3700X / Noctua NH-D15 / B550 AORUS ELITE V2 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT


  4. #34
    Tech Membro Avatar de Nirvana91
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    Parece-me muito repetitivo.

  5. #35
    Tech Veterano Avatar de MTPS
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    Eu vou esperar pela versão final, o tipo de jogo não faz muito o meu género...(não gosto de Zombies nem dessas palhaçadas), mas acredito que seja divertido quando houver mais conteúdo.

  6. #36
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Killing Floor 2 developer says Sony is 'far easier to work with'

    PC gamers are being prepared for Killing Floor 2 with its minimum and recommended requirements for your PC, where you'll need a dual-core processor from Intel or AMD to play.


    On top of that, VGA requirements aren't too bad with Tripwire requiring an NVIDIA GeForce GTS 250 or AMD Radeon HD 4350, 3GB of RAM and a 64-bit version of Windows 7 or higher to play Killing Floor 2. They do recommend an Intel Core 2 Quad Q9550 or AMD Phenom II 450 processor, an NVIDIA GeForce GTX 560 or AMD Radeon HD 6950, 4GB of RAM and a 64-bit version of Windows 7 or higher.

    As for the PlayStation 4 version of Killing Floor, the team are targeting 1080p 60FPS, with the studio explaining that they already have it running at 1080p 60FPS on the PC on a wide variety of hardware. Alan Wilson, VP of Tripwire Interactive, said: "Its a TARGET. Will we achieve it? Don't know - but we've already got the game running on a pretty broad spectrum of hardware on the PC".

    As for the Xbox One version of the game, Wilson explained that Sony is far easier to work with, which is the reason why the PS4 will be getting Killing Floor 2 ahead of the Xbox One. He continued: "Oh, it most likely will. Just that Sony were far easier to work with, had been on the ball for a long time, helping us along. And Microsoft didn't. So it goes to PS4 first (and exclusively)".

    Noticia:
    http://www.tweaktown.com/news/44965/...ith/index.html
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  7. #37
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Killing Floor 2 Targeting 1080p/60fps On PS4; Xbox One Version Will Likely Come in the Future

    We recently covered the PC Version of Killing Floor 2, which is currently available at Steam Early Access.

    Tripwire Interactive has also revealed the recommended PC requirements for the KILLING FLOOR 2 so gamers can be ready for the Early Access launch:
    Minimum:
    CPU: Core 2 Duo E8200 2.66GHz or Phenom II X2 545
    GPU: GeForce GTS 250 or Radeon HD 4830
    RAM: 3GB
    OS: Win7 64
    Recommended:
    CPU: Core 2 Quad Q9550 2.83GHz or Phenom II X4 955
    GPU: GeForce GTX 560 or Radeon HD 6950
    RAM: 4GB
    OS: Win7 64
    The game is currently set to release on the PC and PlayStation 4. GamingBolt recently got the chance to speak to Alan Wilson, VP of Tripwire Interactive, the developers behind the game.
    Alan confirmed that they are targeting 1080p and 60 frames per second on the PS4, and explains that they already have the game running on a broad spectrum of PC hardware.





    “Its a TARGET. Will we achieve it? Don’t know – but we’ve already got the game running on a pretty broad spectrum of hardware on the PC,” he said.
    An Xbox One version might come in the future, but he does mention that Sony were far easier to work with, and that is why the PS4 is getting the game first.
    “Oh, it most likely will. Just that Sony were far easier to work with, had been on the ball for a long time, helping us along. And Microsoft didn’t. So it goes to PS4 first (and exclusively).”
    Key Features:
    Visceral Gore – Killing Floor 2 ramps up the gore with a proprietary, high powered persistent blood system bringing new levels of fidelity to the genre. Players will send entrails, severed limbs, and blood flying as they wade through hordes of enemies. But they need to watch out! If caught, enemies will rip them, and their entire party limb from limb
    6 player co-op or solo play— A multitude of varied playable characters await for players to choose from as they enter the fray in online co-op mode or solo mode for those willing to brave the horrific specimens alone
    Terrifying Zeds – New enemies and fan favorites from the original game are back with expanded and smarter artificial intelligence, dishing out powerful attacks, working as a group to weaken the player’s party and pushing the challenge level and fear factor to new levels
    Unique Blend Of Weaponry – From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall “Mad Scientist” weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamer
    Expanded Perk System – Perks from the original game have been reimagined with more added to the fold. All perks now progress with meaningful talent choices that amplify different play styles, giving players a progression path that is expansive and full of rewarding milestones
    Brutal Melee Combat – Killing Floor 2 reinvents melee combat completely. Players now have control over the type of melee attacks they can perform, enabling them to deliver bone-breaking crippling attacks to Zeds.
    KILLING FLOOR 2 is developed and published by Tripwire Interactive for the PC, SteamOS and will be available for Steam Early Access on April 21, 2015. KILLING FLOOR 2 is also slated for release on the PlayStation®4 computer entertainment system in 2015. This title has not yet been rated by the ESRB but Tripwire Interactive anticipates a rating of “M” for Mature.
    Be sure to check out our previous Killing Floor 2 coverage for more information, here and here.


    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  8. #38
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Nvidia's FleX Technology Used In 'Killing Floor 2'

    Nvidia FleX technology is a particle-based simulation technique that allows different simulated substances to interact seamlessly. It makes use of a unified particle representation for all types of objects and fluids.
    Traditional visual effects use a combination of rigid bodies, fluids, cloth, ropes and smoke and rely on specialized solvers to work out how each substance interacts with the others. Nvidia said FleX's unified particle system allows all substances to interact with each other seamlessly. When Nividia displayed the technology in a demo, it showed liquid and smoke interacting with different objects that looked very natural.




    New PhysX FleX Features
    Tripwire's use of FleX is a little bit messier. The company used the technology to help depict the blood and guts in a game. Killing Floor, as you can imagine from the title, is a rather violent and graphic game. The developers created a system they called M.E.A.T (massive evisceration and trauma) that handles the dynamic gore, blood splatter and graphic violence, and FleX has been used for soft tissue and fluid interaction.

    Nvidia hopes many more games will make use of this and other GameWorks technologies and has made the custom branches for Unreal Engine 4 available for free from GitHub to any developer who wants to make use of it.
    Tripwire just happens to be the first to ship a game using FleX technology, but it certainly won't be the last. Just yesterday, Nvidia announced a partnership with Konami to help integrate GameWorks technologies into Metal Gear Solid V: The Phantom Pain. The new Metal Gear will rely heavily on stealth, and it's set in a large open world. Nvidia's engineers will be helping Konami's artists get the lighting and the special effects just right.
    Noticia:
    http://www.tomshardware.com/news/nvi...oor,29392.html
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  9. #39
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    NVIDIA “Physx Flex” Gore Effects Showcased in New Killing Floor 2 Video

    Tripwire Interactive has released a beta build of Killing Floor 2 that supports PhysX FLEX Gore Effects. and YouTube user ‘r1cko’ has made available a video showcasing the newly implemented effects . r1’cko’ is using an NVIDIA GTX 960 SC with 2GB of memory, giving him 40-60fps at 1080p in the Killing Floor 2 test map.




    KILLING FLOOR 2 PC Requirements

    Minimum:

    CPU: Core 2 Duo E8200 2.66GHz or Phenom II X2 545
    GPU: GeForce GTS 250 or Radeon HD 4830
    RAM: 3GB
    OS: Win7 64
    Recommended:

    CPU: Core 2 Quad Q9550 2.83GHz or Phenom II X4 955
    GPU: GeForce GTX 560 or Radeon HD 6950
    RAM: 4GB
    OS: Win7 64

    Key Features:

    Visceral Gore – Killing Floor 2 ramps up the gore with a proprietary, high powered persistent blood system bringing new levels of fidelity to the genre. Players will send entrails, severed limbs, and blood flying as they wade through hordes of enemies. But they need to watch out! If caught, enemies will rip them, and their entire party limb from limb
    6 player co-op or solo play— A multitude of varied playable characters await for players to choose from as they enter the fray in online co-op mode or solo mode for those willing to brave the horrific specimens alone
    Terrifying Zeds – New enemies and fan favorites from the original game are back with expanded and smarter artificial intelligence, dishing out powerful attacks, working as a group to weaken the player’s party and pushing the challenge level and fear factor to new levels
    Unique Blend Of Weaponry – From modern militaristic assault rifles, brutal improvised makeshift weapons, classic historical guns, and off the wall “Mad Scientist” weapons, Killing Floor 2 has a unique blend of killing tools that will satisfy any gamer
    Expanded Perk System – Perks from the original game have been reimagined with more added to the fold. All perks now progress with meaningful talent choices that amplify different play styles, giving players a progression path that is expansive and full of rewarding milestones
    Brutal Melee Combat – Killing Floor 2 reinvents melee combat completely. Players now have control over the type of melee attacks they can perform, enabling them to deliver bone-breaking crippling attacks to Zeds.
    KILLING FLOOR 2 is developed and published by Tripwire Interactive for the PC, SteamOS and will be available for Steam Early Access on April 21, 2015. KILLING FLOOR 2 is also slated for release on the PlayStation®4 computer entertainment system in 2015. This title has not yet been rated by the ESRB but Tripwire Interactive anticipates a rating of “M” for Mature.



    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  10. #40
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Killing Floor 2 Gets Massive Update, Free Weekend & Discount

    Tripwire Interactive just notified the press of a new massive (and free) update for Killing Floor 2, titled INCINERATE ‘N DETONATE. According to the studio, this adds around 50% more content to the game; President John Gibson said:
    With the Incinerate ‘N Detonate Free Content Pack we’re adding over 50% more content to KILLING FLOOR 2 than when we launched a few months ago. We’re also excited that this release was heavily shaped by the feedback we’ve received in Early Access to dial in the game to what the players want.

    Here’s a full list of what players will find in this update:





    • 2 New Perks – Firebug and Demolitions, each with new weapons and grenades
    • 2 New Maps – Evacuation Point and Catacombs
    • New Weapons – More arsenal to destroy Zeds with such as the Dual 9mm Pistols
    • Crossover Promotions*]For players who own Chivalry – Playable Knight character with the Zweihander sword
    • For players who own Red Orchestra 2 – Anton Strasser playable character


    • NVIDIA PhysX Flex Technology – Featured for the first time ever in a game, KILLING FLOOR 2 incorporates this ground-breaking new technology (for NVIDIA GeForce 770’s and above cards)
    • Berserker Skill Tree – Complete overhaul revamps the Berserker skill tree to a whole new level
    • After Action Report – New system adding Team Awards, Personal Stats and Map Voting
    • Map Voting allows players to vote on the next map, winning map travels to server after
    • Kick Voting allows players to vote kick a player from the map


    • New Achievements
    • Zed Hit Zones – Allows Areas on the Zeds to have different hit effects and vulnerabilities based on different zones
    • New Steam Workshop functionality
    • General Fixes and Improvements*]Audio Fixes – Huge overhaul to improve audio system
    • Old map and skill tree refinements such as the Commando skill tree
    • And Much More!

    That’s not everything, though. Killing Floor 2 will be playable for free on Steam from September 3 to September 6, and there will also be a 33% discount in case you want to purchase it.
    Killing Floor 2 will also appear on SteamOS and PlayStation 4 platforms at later dates. Check out the trailer for this new update below!






    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  11. #41
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    VS Mode Coming to Killing Floor 2


    Killing Floor started it’s life as a mod, with up to 6 players facing off against wave after wave of ZEDs only to face their creator, the Patriarch, at the end. In a market where competitive gaming is the focus of many games when Killing Floor got a stand alone release the cooperative nature of the game made it stand out. The games sequel, Killing Floor 2, looks to continue this tradition, but for those who like to put their friends in their places, you will be able to thanks to the reveal of an upcoming VS mode for the game.During PC Gamers Weekender Event, several new features were revealed for Killing Floor 2, including new game mode and maps. With ZEDs coming in an array of forms, from the slow but numerous Clots to the stealthy and deadly Stalkers, players will soon be able to choose between playing as a human defending their life, and ZEDs who would be made all that much happier with the humans removal from the game. If that wasn’t enough, both the Patriarch and Hans S
    During PC Gamers Weekender Event, several new features were revealed for Killing Floor 2, including new game mode and maps. With ZEDs coming in an array of forms, from the slow but numerous Clots to the stealthy and deadly Stalkers, players will soon be able to choose between playing as a human defending their life, and ZEDs who would be made all that much happier with the humans removal from the game. If that wasn’t enough, both the Patriarch and Hans (an additional boss that you have a chance of facing instead of the Patriarch) will both be playable as well.
    In order to fend off the new threat, players will soon be able to equip the sniper perk class. With the lever action rifle and crossbow bringing deadly precision to the game followed only by the M14EBR, snipers will be able to quickly decimate the ranks with well-placed shots. The end result for a sniper though will be the new Horizon Tech Railgun, a weapon we can all but wait for.
    In addition to this, two maps from Tripwires mapping content will also be included in the game soon. With Hostile Grounds looking to force you to survive wave after wave, Containment Station is an objective based map, forcing players to defend points and complete hidden objectives in order to survive.
    Noticia:
    http://www.eteknix.com/vs-mode-comin...lling-floor-2/
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  12. #42
    Moderador Avatar de Winjer
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    PS4 e PS4 Pro

    The PlayStation®4 Pro version of KILLING FLOOR 2 features the following enhancements:
    * 1800p checkboard rendering on 4K TV (3200x1800) optimized for 4K TVs
    * Effectively supersampling and increased fps on HDTV
    * Using additional memory to increased texture resolution to "Ultra Textures"
    Ryzen R5 3700X / Noctua NH-D15 / B550 AORUS ELITE V2 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT


  13. #43
    Moderador Avatar de Winjer
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    Ryzen R5 3700X / Noctua NH-D15 / B550 AORUS ELITE V2 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT


  14. #44
    Moderador Avatar de Winjer
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    Killing Floor 2 officially fully releases today

    Agora que saiu a versão final, vai ser bom voltar ao KF2 para mais umas boas horas de jogatana!
    Ryzen R5 3700X / Noctua NH-D15 / B550 AORUS ELITE V2 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT


  15. #45
    Tech Membro
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    Esse também está na minha enorme lista de desejos
    Be Cool, Be Nice Like Me & You

 

 
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