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  1. #1
    Moderador Avatar de Winjer
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    Deus Ex: Mankind Divided [PC/PS4/XB1]












    Fonte

    Tradução do Google:
    Square Enix has announced the continuation of the famous cyberpunk series Deus Ex. The new part was subtitled Mankind Divided, it will tell us about how the future society was divided into castes augmented and ordinary people. In the middle of the action will be our old friend Adam Jensen - the protagonist of the game.

    As in Deus Ex: Human Revolution, the events unfold in different parts of the world. For example, in Prague, Czech Republic, Jensen will have to sort things out with Victor Marchenko - an officer in the so-called Coalition of Human augmented (Augmented Rights Coalition).

    The choice offers two styles of play: "quiet" passage and open battle. Artificial intelligence of enemies became better than Deus Ex: Human Revolution , play, respectively, will be more difficult. Enemies travel in groups and if suspected something was wrong, summoned colleagues together to explore the dark corners. No more single dummy.

    In an open battle Jensen also have hard times: opponents bypass with flank attack of the entire group. Also at your disposal will go more useful implants. Now, Adam can not only see enemies through walls, but also scan them for electronics and ammunition. Hacker will allow the implant to hack turrets and computers at a distance (as in the Watch Dogs ).

    Do you remember the blade in the hands of Jensen? In Mankind Divided is a lethal weapon will receive an alternative type of attack - Adam learned to shoot a crossbow as a blade. Fans of "noisy" passing too will be satisfied: Jensen blinds enemies smokescreen and with the help of X-ray vision shoots them from an automatic rifle.

    For protection from enemy fire can be briefly activated nano-shield and then bullets will bounce off the chest of Adam. In general, mechanical augmentations of Human Revolution remained untouched, but the amount of improvement has increased markedly.

    The plot of Deus Ex: Mankind Divided remains a mystery. Developers do not plan to migrate from a previous save of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution will not canonical.

    For this reason, we have to say goodbye to some of their favorite characters, including and ( spoiler! ) pilot Farid Malik. In one of the missions of Deus Ex: Human Revolution Farida plane was shot down on approach to the landing. Life charming pilot was in the hands of players: could repulse enemy offensive and save Malik or throw it to die at the crash site. In Deus Ex: Mankind Divided on the job we will deliver new pilot - Elias check.

    Developers do not plan to transfer stored from the previous part of the series - solutions Human Revolution players will not have consequences, and none of the four endings Human Revolution is not canonical.

    The developers promise that additional work will have an impact on the gameplay. For example, if Adam decides to cross the road bandits in the beginning of the game, then later one of the crime bosses can considerably spoil the blood of the main character, set on a group of bandits in the next story mission.

    Game development studio is engaged in Eidos Montreal. Deus Ex: Mankind Divided be released on the PlayStation 4, Xbox One and PC. Release date will be announced later.

    The developers promise that additional work will have an impact on the gameplay. For example, if Adam decides to cross the road bandits in the beginning of the game, then later one of the crime bosses can considerably spoil the blood of the main character, set on a squad of thugs in one of the story missions.
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  2. #2
    O Administrador Avatar de LPC
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    Boas!
    Visualmente parece-me muito bom...

    A história é que não sei como vai ser... visto que deram multiplos finais ao HR, pelo que vejo não serão nada a ver com esse jogo...

    É isto que eu não gosto nestes jogos... a falta de continuidade e coerência com o que é feito... Deveria tudo fazer sentido...

    Cumprimentos,

    LPC
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  3. #3
    Moderador Avatar de Winjer
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    Cá está o trailer oficial:



    Deus Ex: Mankind Divided – Official CGI Trailer Released, Additional Details Unveiled, Will Support DX12

    Square Enix and EIDOS Montreal have officially announced Deus Ex: Mankind Divided. In order to celebrate this announcement, a new CGI trailer has been released that can be viewed below. Oh, and in case you’re wondering; this new Deus Ex game will support both DX12 and TressFX 3.0.Deus Ex: Mankind Divided takes place in 2029, two years after the events of Human Revolution and the infamous ‘Aug Incident’ in Panchaea that resulted in the death of millions at the hands of those who had installed augmentations. This event has created a huge divide between those who have augmentations, and those who do not. Amongst this emotional turmoil are various factions looking to manipulate the public by twisting public opinion of augmentation to further their own agenda and hide the truth of what really happened.
    Deus Ex: Mankind Divided also continues the story of Adam Jensen, a former biotech company security chief turned super-augmented, anti-terrorist agent playing by his own rules. Jensen has been empowered with all new augmentations, enabling him and the player a greater sense of self-control as they explore all new locations in-game. As social and political tensions reach a major turning point, Jensen and conspiracies surrounding the Illuminati continue toward an inevitable crossroads … and possibly, an epic showdown.
    David Anfossi, Head of Studio, Eidos-Montréal, said:
    “For 15 years, Deus Ex has been a point of conversation across the games industry and beyond, whether the topic is the franchise’s unique gameplay or topical narrative focused on advanced biotechnology and human augmentation. What began with Deus Ex: Human Revolution goes to a whole new level in Deus Ex: Mankind Divided, diving even deeper into this discussion and, in turn, offering fans an all-encompassing experience, one which will challenge their skills as players and emphasize decision-making based on real world topics.”
    Deus Ex: Mankind Divided will also mark a new era in Eidos-Montréal’s technology, utilizing the advanced visual and immersive capabilities of the Dawn Engine, specifically built for the recent generation of consoles and PC. Under the umbrella of the Gaming Evolved program, AMD and Eidos-Montréal have been collaborating on Deus Ex: Mankind Divided, and the game will feature Microsoft’s DirectX 12 support as well as AMD’s TressFX.
    Última edição de Winjer : 08-04-15 às 16:45
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  4. #4
    O Administrador Avatar de LPC
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    Helll yeah!!...

    "I never asked for this...." but... this is SWEET....

    Muito bom trailer e a história parece estar no ponto... Illuminatti?... Bring them on...

    Cumprimentos,

    LPC
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  5. #5
    Moderador Avatar de Winjer
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    Detalhes do jogo, publicados na GameInformer.

    -Takes place in 2029, 2 years after Human Revolution
    -Listed as single-player, no mention of multiplayer
    -Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism
    -Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
    -In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
    -Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
    -Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
    -Story is in many ways a story of redemption for Jensen
    -The story they're telling is building to events that take place in the original Deus Ex
    -With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"
    -Added a lot of diversity to the environments
    -Females are also now part of the regular enemies in the game
    -One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
    -It is nicknamed "Golem City", based on the real life Kowloon Walled City
    -Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
    -Mission to track down a leader of an aug group, but police have captured the informant
    -Can choose to butter up the informant's wife for clues or cause a scene with the police
    -Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own
    -Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence
    -Transhumans (augs) referred to as "clanks" by police
    -"You can go full combat or full stealth throughout any part of the game"
    -Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
    -Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
    -Features twice as many augmentations as Human Revolution
    -Aug examples:
    • Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
    • Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
    • C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
    • PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee

    -Augmentation features can be assigned on the d-pad for quick selection
    -Augmentations consume a fixed amount of energy, when Jensen stops using them he regains a portion of it
    -Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally
    -New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies
    -No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success
    -No plans for a Deus Ex MMO
    -Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay
    -Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted
    -Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
    -Some enemies have external tech like exoskeletons and mechs to combat Jensen
    -Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc
    -Focused on making A.I. more aggressive, flanking, etc
    -Certain elements of the environment now react to combat
    Fonte
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  6. #6
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Deus Ex: Mankind Divided to be a 'real challenge' to hardcore players

    Deus Ex: Mankind Divided was revealed last week, but now the full marketing campaign is beginning to ramp up, with Game Director Jean-François Dugas, teasing Deus Ex fans through his Twitter account.


    Dugas was asked if Deus Ex: Mankind Divided would be ghostable, to which he replied that it would, and for the first time in a Deus Ex title, even during boss fights. Dugas said: "As always and even on boss side, finally!". Ghostable means you can play through the entire level, including boss fights, without being seen - providing the true stealth side of Deus Ex.

    He continued, adding that the boss fights from Deus Ex: Human Revolution are coming back, which has fans excited. Dugas continued, when he was asked if Mankind Divided would be as hard as the original Deus Ex from 1999, where he said: "We'll have the 'Give me Deus Ex' again. Not exactly like the 1999 mode but you should expect a real challenge". When asked if the same team members from Human Revolution are working on Mankind Divided, Dugas replied with "For the most part, yes".

    We should hopefully see more on Deus Ex: Mankind Divided as we get closer to E3 2015 in June, but we are already pumped with the news that it will support DirectX 12 and Windows 10.

    Noticia:
    http://www.tweaktown.com/news/44552/...ers/index.html
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  7. #7
    Moderador Avatar de Winjer
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    Deus Ex: Mankind Divided – Players Will Be Able To “Ghost” Even Boss Fights

    When Deus Ex: Human Revolution was released, a lot of players got disappointed and frustrated with the game’s featured boss battles. The reason behind that frustration was simple; those bosses were really hard to beat as they were not designed to be friendly to those wishing to be ‘ghosts’. Thankfully, it seems that EIDOS Montreal has learned from that mistake, meaning that the new Deus Ex will have ‘ghostable’ boss fights.As EIDOS Montreal’s Jean-François Dugas revealed when a fan asked him about it, Deus Ex: Mankind Divided will be ghostable even on boss side.
    As always and even on boss side, finally! “@DuBrowny:@Jeffachoo Will Mankind Divided by ghostable?"”
    — Jean-François Dugas (@Jeffachoo) April 11, 2015
    Moreover, Jean-François claimed that Deus Ex: Human Revolution’s conversation-boss-battles will return, and that the game won’t be forcing nobody players to take cover in 3rd nor to use takedowns (meaning that players can enjoy Deus Ex: Mankind Divided in pure First-Person Viewpoint).
    Yes “@Badass_Mo_Fo: @Jeffachoo Are conversation-boss-battles from #dxhr coming back? They were absolutely fantastic! #dxmd #deusex
    — Jean-François Dugas (@Jeffachoo) April 11, 2015
    The good news is nobody forces you to take cover in 3rd nor to use takedowns. Thus, you can always play in FPV ????https://t.co/IkVyYSwMgM
    — Jean-François Dugas (@Jeffachoo) April 14, 2015
    E vão continuar a meter bosses? Já não chegou a porcaria que foram os do Deus EX HR.....
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  8. #8
    O Administrador Avatar de LPC
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    Citação Post Original de Winjer Ver Post
    Deus Ex: Mankind Divided – Players Will Be Able To “Ghost” Even Boss Fights




    E vão continuar a meter bosses? Já não chegou a porcaria que foram os do Deus EX HR.....
    Boas!
    Por acaso acho que os "bosses" não deveriam ser considerados bosses mas sim um oponente um pouco mais forte e dificil de matar...
    Isso quase que torna o jogo muito arcade sem necessidade...

    Cumprimentos,

    LPC
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    CPU Cooling Solution: ThermalRight Frost Commander 140 Black + ThermalRight TL-C12B-S 12CM PWM + ThermalRight TL-C14C-S 14CM PWM :-: PSU: Corsair HX 1200 WATTS
    Case: NZXT H6 FLOW :-: Internal Cooling: 4x ThermalRight TL-C12B-S 12CM PWM + 4x ThermalRight TL-C14C-S 14CM PWM
    GPU: SAPPHIRE
    NITRO+ AMD RADEON RX 7800 XT - 16 GB :-: Monitor: BenQ EW3270U 4K HDR


  9. #9
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Deus Ex: Mankind Divided Lead Actor Details his Experience as Adam Jensen


    Deus Ex: Mankind Divided was recently revealed with an incredible CGI trailer, and there have been a few updates from members of the development team, sharing some nice new information regarding the game.

    Elias Toufexis, is reprising his role as the voice of Jensen in the new Deus Ex: Mankind Divided. In an interview with Twinfinite, Toufexis talks about his experience as Adam Jensen, and the new title in the Deus Ex saga.
    In response to his thoughts of how the trailer of Deus Ex: Mankind Divided turned out, he replies.
    I was saying to the marketing team the other day that CGI trailers are getting to the point where they literally cannot look any better without crossing into that creepy “uncanny valley” of looking too real. The trailer looks and sounds beautiful. Also, it shows or hints at many great things in the actual game. I couldn’t be happier with the trailer or the reaction. It was hard to top the Human Revolution “I never asked for this” trailer. This one at least equaled it.
    He continues to explain his feelings after the leak of the trailer.
    I’m still kind of ticked that it got leaked early. The marketing team took me through their whole reveal plan, and it was a wonderful way to introduce the trailer. After all that, someone let everything slip. The marketing people worked so hard and had the rug pulled out. So, that person who leaked it is definitely not in my cool book. All that being said though, the trailer was a huge success. I’m ecstatic about how it’s being received. Millions upon millions of views and almost all of them with an incredibly positive reaction. We have a whole lot more planned too.
    Toufexis was asked about his reaction to being asked to reprise his role as Adam Jensen, to which he answers,


    About two years ago I got a call from some of the creators and they told me that Adam might be coming back. Of course, I’m incredibly excited and I love playing Adam. I think we stumbled onto something that isn’t easy to do with Jensen. Between his great design, the gameplay, the writing and the music, Jensen has become somewhat iconic in the videogame world. I think it surprised everyone how popular he became. It was a no brainer to bring him back. As a gamer, I wanted to see where his story would head. When we were going over the story, I would bring up things that, as a fan, I wanted to see resolved. The story this time around is very complex.
    Adam Jensen has seen some changes since the beginning of Human Revolution, so the approach to the role is a bit different this time, and as Toufexis explains this time he knew exactly where to begin and where to take his character.
    Technically, I approached it a little differently in the sense that I know who Jensen is now. On Human Revolution it took me a few months of work to find my stride with him. (Something that I spot in DXHR gameplay. Parts of my performance are like nails on a chalkboard to me.) This time around I knew exactly where to begin and where to take him. Also, though I did a little bit last time, I fully performance capture and voice Adam. It’s much more freeing for an actor to not be locked in a sound booth for major scenes, but to actually be playing them like a film.
    Being asked what is the one aspect of Adam Jensen that he is excited to portray in Deus Ex: Mankind Divided, Toufexis explains that Jensen’s involvement in the world is much more personal this time, as Mankind Divided sees augmented people as second class citizens who are being victimized and brutalized,
    My favorite thing about this particular game is Jensen’s involvement in the world he lives in is much more personal. The augmented people are now second class citizens. They are victimized and brutalized, and Jensen is one of them. The people he works for kind of keep him on the outside looking in, so to speak, but he empathizes with the augmented people. Some of them are victims, some of them are villains but he is just like them..whether he asked for this or not. That’s tricky to play, but a whole lot of fun. I really try to keep that empathy in mind for this story. (Though Jensen is almost subliminally subtle.)
    Asked for the one phrase being associated with Adam Jensen’s character Toufexis responds:
    I think “I never asked for this” will transcend even this game. It’s as much a part of Jensen as my gravelly voice is. There is no tweet that I write where someone doesn’t ask me “Did you ask for this?”. I have people who ask me to say it for their phone message or ringtone. (Wait, why am I not charging for this? I’m making a ringtone when I’m done here). I don’t think it’s going anywhere. As far as a new phrase? That’s not up to me, it’s whatever people latch on to.






    Deus Ex: Mankind Divided is being built on the new Dawn Engine and will support DX12 and AMD’s TressFX 3.0 technology.

    There is no specific release date for Deus Ex: Mankind Divided yet. We will bring you any new information as soon as it becomes available. Be sure to check out our previous coverage on Deus Ex: Mankind Divided for more information on the title here and here.


    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  10. #10
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Square Enix to Host E3 2015 Press Conference; Deus Ex: Mankind Divided, Just Cause 3, Kingdom Hearts 3 and Final Fantasy XV to Make Appearances


    E3 is just around the corner! With our exciting slate of games coming out in 2015 and beyond, Square Enix will be hosting a dedicated E3 conference in Downtown LA on Tuesday, June 16, at 9AM PDT/ 5PM BST/ 1AM JST. Start E3 right with a dose of some exciting news before the show officially kicks off later in the day.
    What news do we have in store? You’ll just have to wait and see. Can’t attend E3? Not a problem. Viewers unable to attend the show can follow us on our live streaming channels below and see the conference as it happens:
    Twitch: www.Twitch.TV/SquareEnixPresents
    Youtube: www.Youtube.com/SquareEnixPresents
    We’ll also be updating in real time directly from the conference floor so be sure to follow us on Twitter to get up to the minute updates from this event!
    Square Enix usually has its games showcased during the conferences of Microsoft and Sony but this year it appears that they are holding their own conference. The company certainly has quite a selection of huge titles to demonstrate, some of which could benefit immensely from both the time and focus in order to do them justice.

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    Big hitters like Deus Ex: Mankind Divided, which was introduced with a magnificent cinematic trailer, but little information has been revealed so far and no gameplay footage. Similarly Kingdom Hearts 3 had next to nothing shown so far, and especially after the switch to the Unreal Engine 4, fans have been eager to see the game in action. Final Fantasy XV will surely make an appearance, as well as the hugely anticipated Just Cause 3, which will get its first gameplay trailer quite soon.

    Rise of the Tomb Raider is another huge title coming from Square Enix, but it is certain that Microsoft will have the title showcased in their own press conference, as it is one of their biggest exclusives of the year. It is quite possible that Square Enix will have a few surprise announcements as well, so we are certainly in for a treat, as E3 2015 is shaping up to be one very incredibly exciting event with many announcements coming from both Sony and Microsoft. Nintendo is returning to host a press conference after being absent for some time. Both Bethesda and Square Enix are holding their first press conferences, and Ubisoft will surely have a ton of great announcements as usual, as well as demonstrations of Assassin’s Creed Victory, The Division, and Rainbow Six Siege.
    We will bring you any new information on Square Enix, Deus Ex and other projects, as well as any news about E3 as soon as it becomes available. Be sure to check out our Deus Ex: Mankind Divided and Just Cause 3 coverage for more information on the titles.



    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  11. #11
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Deus Ex: Mankind Divided will be ported to PC by Nixxes

    We have some new details on the PC version of Deus Ex: Manking Divided. To kick things off, the PC version of the game won’t be handled by the team at Eidos Montreal themselves, it will instead be handed over to Nixxes, the company behind several other Square Enix PC ports.
    While some PC gamers often freak out at the sign of a port, especially one being handled by a third party company, there is little reason to be worried as Nixxes has proven itself in the past. Nixxes has worked on many Square Enix PC ports over the last years, including the excellent 2013 reboot of Tomb Raider, Hitman Absolution, Deus Ex: Human Revolution and more recently, Thief.

    We already know that the latest Deus Ex game will make use of Direct X 12, along with AMD’s TressFX 3.0 technology. Overall, things are looking fairly positive for the PC port of Deus Ex: Mankind Divided, although as always, we shall have to wait and see when the game finally launches.
    Deus Ex: Mankind Divided was announced by Square Enix earlier this month. Pre-orders are currently available but there is no release date just yet.
    Noticia:
    http://www.kitguru.net/gaming/matthe...-pc-by-nixxes/
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  12. #12
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Warren Spector, the creator of the Original Deus Ex Talks About Human Revolution, Mankind Divided and Half-Life Cancelled Project

    The creator of the first Deus Ex game, warren Spector shared his thought via Reddit on Human revolution and talked about the cancelled Half-Life title that Junction Point Studios was working on.

    “What did I think of DX:HR? Well, for starters, I don’t finish a lot of games and I finished DX:HR. That’ll tell you something. When I DID finish it, I kinda sat back and thought, “Wow, I just had a Deus Ex experience.” It sounded like DX and felt like DX. It was pretty cool.
    The Eidos Montreal guys made some design decisions I wouldn’t have made, but overall, I was really pleased.
    Now, having said that, my one regret is that the movie deal I had back in 2000 never made it to the screen and now there’s no chance it ever will, ’cause DX, the original, is kind of old news.”
    Spector explained that the cancelled Half-Life title from Junction Point Studios, was an interesting project that introduced a new cool weapon.
    “Junction Point had a project cancelled (we can talk about that, too, if you want). There was no money. Basically, Valve came in like a white knight and offered us some work on a Half Life episode set in a part of the Half Life universe that hadn’t been explored deeply. In addition, just because my team couldn’t just do anything the easy way, we decided to add a new tool to the Half Life universe – the magnet gun. We came up with some COOL stuff to do with the magnet gun. Valve decided to move in another direction but I still wish they’d do something with the magnet gun. It was fun.”
    Warren Spector also shared his thoughts on the Deus Ex: Mankind Divided trailer:



    “I thought the Mankind Divided trailer was pretty violence-o-rific, which bugged me a little. I mean, the DX game was never about killing stuff.
    “Given how well DX:HR did at the whole choice and consequence idea I’m hoping – and have confidence – the actual game will be a little more in the playstyle matters mold.
    In trailers, you just have to give people the most action-packed stuff you can, I assume.
    “I’ll definitely be playing Mankind Divided. Ask me then.”

    Deus Ex: Human Revolution was certainly an incredible game and a worthy successor to the original. Granted the boss fights originally detracted from the overall experience somewhat, but were later fixed for the director’s cut. Deus Ex: mankind Divided alleviates the issue entirely, as it will now be possible to use stealth throughout the game, including boss fights.
    The Junction Point Studios Half-Life project would have certainly been a welcome addition for all fans of the franchise, and it is such a shame that Valve didn’t see it through.
    We will bring any news from Warren Spector and any Junction Point Projects, as well as Deus Ex news as soon as they become available. Be sure to check out our coverage on Deus Ex: Mankind Divided for more information here and here.




    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  13. #13
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Deus Ex: Mankind Divided – New Screenshots and E3 Teaser; Game Supposedly “Coming Soon”

    E3 is almost upon us. What does Eidos have in store for Deus Ex: Mankind Divided? Play as Adam Jensen’s actor in this interactive video to find out:



    Deus Ex: Mankind Divided is coming soon on PC, PS4 and Xbox One

    This is what the official Deus Ex YouTube channel states alongside the video, so it would seem that Deus Ex Mankind Divided could release within the year. I guess we will find out during Square Enix’s E3 2015 press conference later this month. Deus Ex will probably be present at the PC Gaming Show at E3, as well.
    Deus Ex: Mankind Divided is being built on the new Dawn Engine and will support DX12 and AMD’s TressFX 3.0 technology. This would make the title a perfect showcase for the new API, if it does indeed release this holiday season.
    A set of screenshots have been made available by Videogamer, of which at least two are new:














    Images courtesy of Videogamer

    The following information was revealed about Deus Ex: Mankind Divided:

    • Takes place in 2029, 2 years after Human Revolution
    • Listed as single-player, no mention of multiplayer
    • Jensen is part of a covert, government-sponsored task force called Task Force 29, a new branch of Interpol, to combat a new breed of terrorism
    • Jensen doesn’t full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
    • In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
    • Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
    • Eidos won’t comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
    • Story is in many ways a story of redemption for Jensen
    • The story they’re telling is building to events that take place in the original Deus Ex
    • With Mankind Divided, they’re exploring the original game’s past; “Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?”
    • Added a lot of diversity to the environments
    • Females are also now part of the regular enemies in the game
    • One of Jensen’s missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
    • It is nicknamed “Golem City”, based on the real life Kowloon Walled City
    • Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
    • Mission to track down a leader of an aug group, but police have captured the informant
    • Can choose to butter up the informant’s wife for clues or cause a scene with the police
    • Alternatively Jensen can bypass this area of the game altogether and find the leader’s hideout on his own
    • Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence
    • Transhumans (augs) referred to as “clanks” by police
    • “You can go full combat or full stealth throughout any part of the game”
    • Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
    • Doesn’t want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
    • Features twice as many augmentations as Human Revolution

    Square Enix has rcently been teasing
    We will bring you any new information on Deus Ex: Mankind Divided as well as Square EnixE3 2015 press conference as soon as it becomes available.


    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  14. #14
    O Administrador Avatar de LPC
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    Boas!
    Este jogo está visualmente lindo...

    Espero que tenha bastantes escolhas morais e uma boa história, pois era o que eu gostava mais no HR....

    Cumprimentos,

    Pr3lude
    My Specs: .....
    CPU: AMD Ryzen 7 5800X3D :-: Board: MSI B550M BAZOOKA :-: RAM: 64 GB DDR4 Kingston Fury Renegade 3600 Mhz CL16 :-: Storage: Kingston NV2 NVMe 2 TB + Kingston NV2 NVMe 1 TB
    CPU Cooling Solution: ThermalRight Frost Commander 140 Black + ThermalRight TL-C12B-S 12CM PWM + ThermalRight TL-C14C-S 14CM PWM :-: PSU: Corsair HX 1200 WATTS
    Case: NZXT H6 FLOW :-: Internal Cooling: 4x ThermalRight TL-C12B-S 12CM PWM + 4x ThermalRight TL-C14C-S 14CM PWM
    GPU: SAPPHIRE
    NITRO+ AMD RADEON RX 7800 XT - 16 GB :-: Monitor: BenQ EW3270U 4K HDR


  15. #15
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Square Enix Teasing Deus Ex: Mankind Divided In-Game Reveal on June 16th at E3



    Square Enix and Eidos Montreal have released a tweet teasing the world premiere of the in-game reveal of Deus Ex: Mankind Divided on June 16th at the E3 205 Square Enix press conference.



    Follow
    Deus Ex @DeusEx

    Watch the Deus Ex #MankindDivided in-game reveal on June 16th at the @E3 Square Enix conference. #CantKillProgress





    If there was ever any doubt regarding whether we would be getting to see some gameplay footage of the highly anticipated title, we can now rest assured.





    Deus Ex: Mankind Divided is coming soon on PC, PS4 and Xbox One

    This is what the official Deus Ex YouTube channel states alongside the video, so it would seem that Deus Ex Mankind Divided could release within the year. I guess we will find out during Square Enix’s E3 2015 press conference later this month. Deus Ex will probably be present at the PC Gaming Show at E3, as well.
    Deus Ex: Mankind Divided is being built on the new Dawn Engine and will support DX12 and AMD’s TressFX 3.0 technology. This would make the title a perfect showcase for the new API, if it does indeed release this holiday season.
    The following information was revealed about Deus Ex: Mankind Divided:

    • Takes place in 2029, 2 years after Human Revolution
    • Listed as single-player, no mention of multiplayer
    • Jensen is part of a covert, government-sponsored task force called Task Force 29, a new branch of Interpol, to combat a new breed of terrorism
    • Jensen doesn’t full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
    • In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
    • Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
    • Eidos won’t comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
    • Story is in many ways a story of redemption for Jensen
    • The story they’re telling is building to events that take place in the original Deus Ex
    • With Mankind Divided, they’re exploring the original game’s past; “Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?”
    • Added a lot of diversity to the environments
    • Females are also now part of the regular enemies in the game
    • One of Jensen’s missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
    • It is nicknamed “Golem City”, based on the real life Kowloon Walled City
    • Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
    • Mission to track down a leader of an aug group, but police have captured the informant
    • Can choose to butter up the informant’s wife for clues or cause a scene with the police
    • Alternatively Jensen can bypass this area of the game altogether and find the leader’s hideout on his own
    • Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence
    • Transhumans (augs) referred to as “clanks” by police
    • “You can go full combat or full stealth throughout any part of the game”
    • Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
    • Doesn’t want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
    • Features twice as many augmentations as Human Revolution

    Deus Ex: Mankind Divided is currently in development by Eidos Montreal for the PlayStation 4, Xbox One and PC. The title will use the new Dawn Engine and have support for DirectX 12 and AMD’s TressFX 3.0. We will bring you any new information on Deus Ex: Mankind Divided as well as Square EnixE3 2015 press conference as soon as it becomes available.








    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

 

 
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