PDA

View Full Version : Shadowrun: Hong Kong



Winjer
15-01-15, 13:28
The team that brought you the award-winning Shadowrun Returns (https://www.kickstarter.com/projects/1613260297/shadowrun-returns) and Shadowrun: Dragonfall - Director’s Cut (http://store.steampowered.com/app/300550/)is back with an all new, full length standalone cyberpunk tactical cRPG set in Shadowrun's magically Awakened Hong Kong of 2056.
<figure>https://s3.amazonaws.com/ksr/assets/003/134/720/166211c21c4f4eb47a7eff691c12fa8d_large.png?1421129 563</figure>
HONG KONG. A stable and prosperous port of call in a sea of chaos, warfare, and political turmoil. The Hong Kong Free Enterprise Zone is a land of contradictions - it is one of the most successful centers of business in the Sixth World, and home to one of the world’s most dangerous sprawl sites. A land of bright lights, gleaming towers, and restless spirits where life is cheap and everything is for sale.
The lure of a quick payday draws you from Seattle into the neon glow of Victoria Harbor… and into a corporate conspiracy nearly thirty years in the making. A terrifying threat looms on the horizon - a supernatural force that corrupts and consumes everything it touches. Dragged into the shadows of Kowloon City, you will need to forge new connections and gain "face" to survive.
Hong Kong contains fantastic elements for a new Shadowrun setting: an underworld of triads, tongs, and gangs to navigate, wild magic to harness, and bleeding edge cybertech to equip. Plus, Hong Kong’s culture is steeped in "guanxi" - a network of influence and relationships based upon a combination of social status, and prestige. All of these elements add up to a great new setting for running the shadows.
<figure>https://s3.amazonaws.com/ksr/assets/003/134/717/da6888b2d2680f2bff0160c8fc806bce_large.jpg?1421129 416</figure>
<figure>https://s3.amazonaws.com/ksr/assets/003/122/916/8be05432a0f206d84892262312c66161_large.jpg?1420828 556</figure>
Shadowrun: Hong Kong has everything you expect from a Harebrained Schemes Shadowrun game: strong storytelling and sharp writing, lots of morally gray choices, a crew of memorable characters with distinct personalities, challenging tactical turn-based combat, a robust character creation system, and a one of a kind cyberpunk-meets-magic game setting that’s endured for over 25 years.
Our Backers voted for Hong Kong as the next city for us to bring to life and we’re excited to be working on it!
Your New Crew

Just as in Dragonfall, our Hong Kong story will feature a crew of flawed, dangerous runners with backstories that can only happen in the tech-meets-magic Shadowrun setting. (Check out the "Co-Funding Goals" Section below for another character we'd love to add!)
And, as introduced in Dragonfall, you'll be able to guide your crew's advancement by choosing special abilities on their Growth Tracks to complement the choices you make for your own character.
<figure>https://s3.amazonaws.com/ksr/assets/003/134/080/b1703c671e65eacaf518df934a6b2e2d_large.jpg?1421116 361</figure>
Gobbet is an ork street shaman and a follower of Rat. Her devotion to her totem has granted her unique abilities to control the battlefield, trapping her enemies behind barriers of coruscating magic and herding them with clouds of blistering poison.

Territoriality Track: Focuses on battlefield control by buffing Gobbet’s barrier spells (increasing damage, increasing the number of tiles affected) and planting AOE damage spells, such asToxic Fog. She also gains the ability to destroy or consume summoned spirits, eliminating threats from enemy shamans.
Spiritualist Track: This track focuses on improving Gobbet’s control over summoned spirits. She can reduce the chance that they slip out of her control, and even seize control of hostile spirits summoned by her enemies. Progressing down this track turns Gobbet into a versatile and powerful summoner.

<figure>https://s3.amazonaws.com/ksr/assets/003/134/083/3c3f61f95a49a4092924aa889d5c8d6d_large.jpg?1421116 388</figure>
Wu is a veteran security expert with years of sprawl-site combat experience. He has the muscle and the weaponry to either beat his targets into submission or to break them outright, depending on the demands of the situation.



Crowd Control Track: Focuses on a variety of non-lethal attacks that inflict stun (-AP) effects. Progressing down this track unlocks a shock baton, tear gas grenades, and zip ties to subdue stunned enemies.



Lethal Force Track: Focuses on inflicting lethal ranged damage. Progressing down this track gives Wu attack abilities such as Mercy Kill, which does additional damage and has a higher to-hit percentage on targets who are close to death.


<figure>https://s3.amazonaws.com/ksr/assets/003/134/084/95f1722580e7cb1025908e827fe5406b_large.jpg?1421116 399</figure>
Is0bel is a dwarf decker with the tools and the expertise to clear her own way to a target mainframe. Trained for combat by a cabal of hacktivists, she’s as deadly in meat-space as she is in the Matrix.



Espionage Track: Increases Is0bel’s decking skills and her Mark Target ability. Progressing down this tree unlocks new custom programs/abilities for use in the Matrix, as well as custom Expert System Programs (ESPs).




Sabotage Track: Is0bel carries a sniper rifle for meat-space skirmishes. Her arsenal also includes proximity mines that she can use to create traps for her enemies. This track increases and adds to the effects caused by these weapons, unlocking higher-yield explosives andFlechettes that strip armor from enemies.


<figure>https://s3.amazonaws.com/ksr/assets/003/137/578/849c9618e15cba6d4ae250a4858a60bc_large.jpg?1421190 978</figure>
With your generous support, we're adding Racter to your crew!
Racter is a highly specialized roboticist-turned-rigger who fights with the aid of “Koschei,” his custom walker-form drone. He also carries an engineering toolkit that he can use to repair Koschei and enhance its abilities during combat.
Mangler Track: Makes Koschei into a melee-ranged wrecking machine. Progressing down this track unlocks movement boosts for the drone and bolts close combat weapons onto its chassis, such as rotary saws and clawed feet. These attachments unlock new close combat attacks for the drone.
Predator Track: Turns Koschei into a walking artillery piece. Progressing down this track bolts new ranged weapons to the drone, such as an auto-shotgun or a grenade launcher.


<figure>https://s3.amazonaws.com/ksr/assets/003/142/156/0e25ee0e48c447c4ef09ab2614d07cd7_large.jpg?1421284 187</figure>
With your generous support, we're also adding Gaichu to your crew! And don't forget, now that Racter and Gaichu are unlocked, their COLLECTIBLE FIGURES have been added to THE TALISMONGER Reward Level!

Thanks to his elite Red Samurai training, Gaichû has access to close combat abilities that are inaccessible to other characters. These take the form of stance-based katana attacks that flow together in sequence, each of which has its own unique animation.



Red Samurai Track: A mixture of offense and defense. Includes additional sword attacks, such as a coup de grace that can be used to dispatch stunned targets. Gaichû also gains self-buffs that can temporarily boost his armor, or give him the effects of cover when standing in the open.


Ghoul Track: HMHVV infection has its advantages. This track includes a bite attack that inflicts damage and heals Gaichû, and claw and spit attacks that inflict damage and cause debuffs on enemies.



<figure>https://s3.amazonaws.com/ksr/assets/003/142/177/2ae40f5cd8b4d0216fbdb2e0ecb017b0_large.jpg?1421284 455</figure>


<figure>https://s3.amazonaws.com/ksr/assets/003/123/885/034a9e9dad8b1facc6f7859802cdfa9f_large.jpg?1420845 899</figure>
Shadowrun: Hong Kong contains all the features of Shadowrun Returns and builds upon the engine and gameplay upgrades we added to Shadowrun: Dragonfall - Director's Cut(including the ability to save your game anywhere).
A Classic, Story-Driven cRPG: The Shadowrun series hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart 12+ hour non-linear story with a diverse cast of all-too-(meta)human characters. (Some funding goals will add more hours of gameplay.)
<figure>https://s3.amazonaws.com/ksr/assets/003/133/940/6490bea810651127020fd9be9d74a0d1_large.jpg?1421113 738</figure>
A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting that recently celebrated its 25th anniversary.
<figure>https://s3.amazonaws.com/ksr/assets/003/116/562/78a5ce730bebde9c2d01df59087639bd_large.jpg?1420679 332</figure>
Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions. Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities.
<figure>https://s3.amazonaws.com/ksr/assets/003/116/564/79492dc55ac84bafe6f9a4ae6e6f3780_large.jpg?1420679 343</figure>
Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.
<figure>https://s3.amazonaws.com/ksr/assets/003/116/565/47f1ab805c8bb47418ddc9d67b053a44_large.jpg?1420679 361</figure>
Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun’s classless skill system allows you to grow your character in any direction you choose.
Powerful Game Editor: Create Your Own Stories! With the Shadowrun Editor, everyone is empowered to create and share their own stories and campaigns. No advanced coding or art skills are required to create content using the SRR Editor. Our new Hong Kong setting will add tons of new weapons, spells, characters along with oodles of new tiles to the long list of editor assets from Shadowrun Returns and Shadowrun: Dragonfall - Director's Cut!
Soundtrack

The music for Shadowrun: Hong Kong will be composed by fan-favorite Jon Everist, composer of the award-winning Shadowrun: Dragonfall -Director's Cut. Here's an example of Jon's work:








Kickstarter: https://www.kickstarter.com/projects/webeharebrained/shadowrun-hong-kong

Shadowrun: Hong Kong – Kickstarter Campaign Hits Initial Goal In Just A Couple Of Hours (http://www.dsogaming.com/news/shadowrun-hong-kong-kickstarter-campaign-hits-initial-goal-in-just-a-couple-of-hours/)

Winjer
22-05-15, 12:10
https://www.youtube.com/watch?v=58G7nWjRkic