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Tópico: PC vs Consolas

  1. #31
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    A nVidia a dizer umas verdades
    Que mauzinhos que eles são
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  2. #32
    Tech Membro Avatar de Sardo
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    Isto por acaso fez-me pensar numa coisa que nunca tinha pensado. Que se a Microsoft fizer a vida negra aos jogadores de PC, então isso irá chatear uma companhia com a dimensão da Nvidia. Quando isso acontecer é possível que apareça uma alternativa ao DirectX, tal como o Mantle é, mas suportada pelo Nvidia. Neste aspecto a Nvidia parece-me ter mais influência junto das produtoras para conseguir uma melhor adopção do seu formato, do que aquele que o Mantle conseguiu.

  3. #33
    Moderador Avatar de Winjer
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    Muito me ri com esta resposta de um fanboy da Xbox One.

    Ryzen R5 3700X / Noctua NH-D15 / B550 AORUS ELITE V2 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT


  4. #34
    Tech Membro Avatar de Sardo
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    Murica!

  5. #35
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  6. #36
    Moderador Avatar de Winjer
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    Why did the peasant cross the road?


    To render the building on the other side.

    Ryzen R5 3700X / Noctua NH-D15 / B550 AORUS ELITE V2 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT


  7. #37
    Moderador Avatar de Winjer
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    No forum da Gamespot um jogador criou um tópico a falar de como jogar um FPS com comando era mais difícil do que com rato+teclado. Mas a certa altura outro user começou a dizer que joga tão bem de comando como qualquer jogador de rato+teclado e que outro jogador era apenas mau jogador. Umas trocas de galhardetes a combinaram um jogo online, um com rato+teclado e outro com o comando da X360, num jogo de Quake 3 arena.

    http://www.gamespot.com/forums/syste...980382/?page=1

    O resultado foi uma derrota humilhante para o gajo com o comando. Não satisfeito com a primeira derrota exigiu novo combate e o resultado foi outra humilhação.



    Ryzen R5 3700X / Noctua NH-D15 / B550 AORUS ELITE V2 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT


  8. #38
    Tech Bencher Avatar de reiszink
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    Intel i7 5820K - ASRock X99M Killer - 16GB G.Skill DDR4 - Gigabyte GTX 980Ti G1 - Plextor M6e 256GB + Samsung 850 EVO 500GB - Corsair H110 - EVGA G3 750W - Acer 27" 144Hz IPS - Zowie EC2-A - Filco Majestouch 2 TKL - HyperX Cloud II Pro

  9. #39
    Tech Mestre
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    HHAHHAAHHAHAHAHA POWNEDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

    controller? ya sure :X

  10. #40
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Consoleiros... já foste
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  11. #41
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    New 4K-Capable PS4 And Xbox One Consoles Coming This Year, Predicts Netflix

    With sales of 4K TVs set to balloon in 2015 and more native 4K content sources appearing week by week, the continuing inability of the PS4 and Xbox One consoles to deliver any sort of 4K action is starting to look more and more uncomfortable. So much so that video streaming giant Netflix NFLX +2.78% – arguably the most significant current supplier of native 4K UHD content – believes that new 4K-friendly versions of both consoles will be delivered this coming fall.

    Netflix first started talking about this publicly at this year’s Consumer Electronics Show in January when, according to The Huffington Post, Netflix’s Chief Product Officer Neil Hunt suggested during a press conference about Netflix’s support for High Dynamic Range technology that Sony had ‘promised’ a PS4 hardware revision that would give the console 4K video capabilities.
    When I contacted Netflix for more background on this statement it understandably declined to provide more detail on the reported Sony ‘promise’, stressing that clearly it isn’t in a position to speak definitively on Sony’s plans. Netflix did, though, provide more detail on the thought processes Hunt was alluding to during the CES press conference. Namely that he believes that when both the PS4 and Xbox One consoles do their traditional two-year hardware refresh (which would be due around October or November) they will add the necessary components to deliver 4K video playback.
    I’ve approached both Sony and Microsoft MSFT -0.35% for comment, but both have declined to confirm any such hardware adjustments – hardly surprising given that neither console maker will be keen on potentially disrupting sales of current hardware by talking of potential future iterations. For the record, Microsoft’s exact words were “We remain committed to bringing leading entertainment features and services to the living room. Beyond that, we have nothing to share at this time”, while Sony said “Support for high-resolution 4K output for still images and movie content is in consideration, but there are no further details to share at this time”.
    Sony and Microsoft’s continued deafening silence where 4K is concerned is arguably revealing, though, about how far off the 4K pace the current PS4 and Xbox One consoles are. After all, Netflix started streaming 4K content as far back as April 2014, and Amazon has been running a 4K service since December, yet neither console maker is prepared yet, nearly 18 months after the consoles launched, to talk seriously about their 4K potential. This is despite Sony’s Shuhei Yoshida being on record at IGN from before the PS4’s launch as saying that Sony’s console would support 4K output for photos and videos.
    In short, it’s hard not to share Netflix’s apparent view that the current PS4s and Xbox Ones need hardware rather than software upgrades to handle serious 4K streaming.
    So what hardware changes might we expect to see from the predicted new consoles? First and foremost a chip for decoding the HEVC 4K UHD streaming format employed by both Netflix and Amazon. Also likely needed, as pointed out after my initial publication of this article by some readers, would be a chipset capable of handling the HDCP 2.2 copy protection protocols required for playback of many 4K video sources.
    It would further be sensible for both consoles to upgrade their HDMI ports from 1.4 versions (which can only carry 4K at 30fps) to 2.0 versions which can take 4K at 60fps.
    You can deliver 4K video and high-resolution sound via the latest generation of USB ports; this is the way Samsung’s UHD movie server connects to its current TVs, in fact. But people now expect HDMI to be their main TV connection, and there’s no particularly massive cost implication with using HDMI 2.0 ports over 1.4 versions these days.
    If Netflix is proved right about the new console iterations, a big question for Sony and Microsoft will be how they manage the potential backlash from the tens of millions of people who already own ‘original’ PS4s and Xbox Ones. One solution could be to launch an external peripheral – though while this could deliver the HEVC decoding, it’s hard to see how it could overcome the current HDMI limitation.
    Failing that, with some sort of trade-in situation being unlikely given the numbers of consoles involved, I guess Sony and Microsoft could just argue that owners of the original consoles can get their 4K streaming fix in other ways, such as directly through the latest smart TVs or upcoming set-top boxes.
    One last point to stress here is that if Netflix’s predictions of new 4K-capable consoles this year come true, the upgrade will almost certainly only affect video streaming; 4K gaming looks set to remain exclusively the domain of high-end PC owners. Sony pointedly added at the end of its response to my query about 4K that “The PS4 does not currently support 4K output for gaming”. Though even here Sony couldn’t resist using the word ‘currently’…
    If this article has been of interest to you, you might also want to check out my previous in-depth articles on why I think the PS4 and Xbox One consoles were out of date from the day they launched: The PS4 And Xbox One Are Already Out Of Date, and The PS4 And Xbox One Are Already Out Of Date Round 2.
    Noticia:
    http://www.forbes.com/sites/johnarch...dicts-netflix/
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  12. #42
    Moderador Avatar de Winjer
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    Para jogos é impossível. Mas para conteúdo de video, as consolas actuais já conseguem 4K a 30 fps, pela ligação HDMI actual.
    Para os 60 fps, basta que a Sony ou a MS coloquem uma ligação HDMI 2.0 ou DisplayPort.
    Ryzen R5 3700X / Noctua NH-D15 / B550 AORUS ELITE V2 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT


  13. #43
    Moderador Avatar de Winjer
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    PC Becomes a Viable Platform for Konami, Unit Sales Increased by 8%, Performing Better than Xbox One

    Konami has announced financial results for its fiscal 2015 first quarter ended December 31st. According to the Japanese publisher, its PC sales increased by 8%, surpassing even those of Xbox One. Konami’s best selling platforms are still Sony’s consoles, however we can now safely say that PC is a viable platform for Konami.According to Konami’s results, PC sales accounted for 10% of total units sold (last year’s PC sales accounted for only 2%). Therefore, the PC platform was able to surpass Xbox One (and all handheld consoles) and is now head to head with X360.

    Good news also for all Metal Gear fans as the latest part of the Metal Gear Solid franchise (which is basically a demo but let’s overlook that) has sold solid. As Konami noted, the game’s sales on the PC were solid, though the Japanese publisher did not reveal any sales figures. Still, this proves that it was a wise decision to bring a polished version of it was well worth it.
    All in all, it’s good witnessing such a significant increase. It will now be interesting to see whether Konami will put even more effort on its PC titles, and whether the PC version of The Phantom Pain will be released alongside the console versions.


    Isto pode significar que a Konami irá investir em trazer mais jogos, com boas versões para o PC.
    Ryzen R5 3700X / Noctua NH-D15 / B550 AORUS ELITE V2 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT


  14. #44
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Esperemos que isso signifique mais jogos para o PC.
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  15. #45
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    EA ponders a future in which tablets are more powerful than consoles

    The tablet market is constantly changing, and each generation features newer and faster hardware being deployed in the mobile products. It's possible EA wants to try to win over casual tablet gamers and turn them into console and PC gamers, and that will require something beyond simple casual games that are racking up increased usage.


    Most mobile games have focused on the casual sector, but that could change depending on how far hardware develops. EA and other game studios are trying to create gaming products so they can be used away from PCs and game consoles, and that could mean better developed, more immersive software titles in the future.

    "What gets us the most excited is the power, the computing power, of mobile devices and the speed at which that's growing," said Blake Jorgensen, CFO of Electronic Arts, speaking during the 2015 Technology, Internet & Media Conference. "What that might mean is that a tablet, three or four years from now, has more power than what a typical console has. And that will open up a whole new set of people to console-style games that are much more immersive, much deeper, much more character-driven than simply a static mobile game that you might play for a small burst of time while you're waiting for the bus."

    Noticia:
    http://www.tweaktown.com/news/43416/...les/index.html


    Ao ritmo que os tablets vão desenvolvendo, ficando mais poderosos e olhando para as fracas capacidades das consolas, especialmente a XBox, não deve demorar muitos mais meses para ver os tablets passar para a frente.
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

 

 
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