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  1. #1
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Star Wars: The Old Republic [PC]

    Star Wars the Old Republic – 2015 Producers Roadmap Released


    Yesterday Bruce Maclaen, the senior producer of Star Wars the Old Republic from BioWare, posted a general overview of the direction that Star Wars the Old Republic is set to take in 2015. The “Producer’s Roadmap 2015″ also mentions the events of the previous year such as the release of Rise of the Hutt Cartel, Shadow of Revan, the controversial overhauled class system and expanding the various flashpoints with regular story updates.
    In game shot courtesy AdamFenix from thecreativeforums.myfastforum.org

    Star Wars The Old Republic is committed to release more updates and expansions throughout 2015.

    Bruce Maclaen was quick to point out that Shadow of Revan was only a preview of things to come and that development would most certainly not waiver for the new year. He seemed to acknowledge the deviation from the root the Star Wars-esque story they had originally created and has mentioned that they will be returning to some more familiar elements.
    “You’re going to see a unified story, with a focus on themes that unite our eight classes – everyone is a veteran from the Galactic Civil War with a complicated past and an uncertain future. You’ll see a greater emphasis on your character’s personal history, and on the choices you make.”
    So it should have a classic Star Wars feel to it. Emphasis on should. Specific details and assurances of course can’t be made this far out.
    Game Update 3.1 is schedule for release on February 12th and should bring with it two new Hard Mode Flashpoints, Blood Hunt and Battle for Rishi, as well as signify the start of the 4th season of PvP. Update 3.2 is set to come out this spring with a new “outfit designer” and a completely new story arc that centers around the planet Ziost. Apparently the cliffhangers from the end of Shadow of Revan should be answered in this story arc. Brian Maclaen mentions a “Beyond!” category of pending updates that includes a new stronghold, of course, and even a playable Togruta character.
    All of the above changes to the game in 2014 were received with mixed feelings by reviewers and the gaming community alike. It seemed that the two expansions didn’t really give a true differentiated and character driven experience that was first found to be a hallmark of the games original story, and they didn’t seem to add any elements that were distinctly unique or perhaps even worth continuing as a subscriber. Strongholds haven’t been as popular as the developers would like either, even with the Coruscant stronghold being free to all players. As a base of operations for your legacy they seem incomplete at the moment. But that doesn’t mean that Star Wars the Old Republic isn’t played and enjoyed by those that play it either. The numbers themselves aren’t available, but logging on to your favorite server during the usual busy MMO times will reveal a healthy player base in most instances. That and the original story arc for each character really is engaging and fun, and has even brought myself back to start new characters in order to see what new elements are offered.
    Personally I hope they can deliver on their promises, and professionally I think that they have a percentage chance of doing so, but have to maintain an even direction throughout their development of these new elements to do so. I like Star Wars and hope that more gaming content is available in the future. There used to be a plethora of good games to play.

    Última edição de Winjer : 21-02-15 às 12:18
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  2. #2
    O Administrador Avatar de LPC
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    Boas!
    Durante este ano vão reforçar a equipa e lançar mais expansões focadas no que interessa...

    História!

    Espero bem que seja um virar... depois de andarem com conteudos de grupos e afins...

    Cumprimentos,

    LPC
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  3. #3
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Star Wars The Old Republic Review, After So Many Years

    I think that a lot of Star Wars fans that are gamers probably do indeed want a game that truly captures the essence of what Star Wars really is. There are many that have tried, and succeeded, but there are none that let you make your own way in a dangerous and daunting galaxy. Anymore at least. Star Wars The Old Republic is the current and only contender available in an MMO flavor, though many games exist. Does it hold up to scrutiny though? Is it even fun to play?
    Symbolic of how the game is crashing down upon itself.


    I decided to fire up Star Wars The Old Republic once again after almost a year long hiatus.

    Star Wars the Old Republic is a great but deeply flawed game. I like Star Wars, though, so I play it and I enjoy the stories that are presented in the game. But maybe I don’t enjoy it as much as I thought I would because I’m not much of an MMO fan. I understand where the fun comes from, I can see how they are enjoyable, but I hate the grind. There is as much a grind as there ever could be in any MMO or RPG. It’s frustrating to no end, and it takes a long time to get to that top level (now level 60) so as to enjoy the new Reven story line. But dammit I love the story! Lets talk about that for a minute without giving away any spoilers. I feel that BioWare takes great care in crafting unique stories that are deep in scope. They really suck you in. Like for realz. I was surprised at how much I enjoyed the individual story lines for both the Jedi classes, the Republic Trooper, Bounty Hunter and the Sith Inquisitor. Each story, up until level 50, is unique in how it approaches the galaxy.
    The main story line is actually quite engaging, though. The huge scope of the galaxy and all the moving parts helps you to feel like you’re a larger part of the galaxy, actually making a difference. The single player campaign is what drew me to the game, I’m not much of a fan of the mechanics of MMO’s, and thus didn’t really enjoy the group dynamics. Instead I focused on the single player missions, following the story to its end. Levels 1-10 generally see you on your starting planet of choice, learning the game and setting the stage for the larger story.
    As a bounty hunter I found myself coming to terms with a Hutt as I try to plan revenge as well as enter the Great Hunt. After the starting planet you’ll find yourself on the “home” planet of the faction you chose, Dromund Kaas or Coruscant. This is a further part of setting up that main story. On Dromund Kaas I found myself killing Imperials as part of my attempt to gain entry into the Great Hunt. Despite my earlier machinations on Hutta, I still wasn’t able to secure that fully until I took on a number of other challenges.
    After the faction world is complete, then you gain the use of a starship and can travel the galaxy! But you can’t really. You can theoretically go to any planet on the galaxy map, but unless you’re of the appropriate level for that world, then you can’t do anything except look at the pretty visuals and backdrops just outside the spaceport. All classes within a faction follow a general progression through the various worlds, but that isn’t a problem due to the deep and engaging story line for each class. It’s Star Wars, and the stories feel like Star Wars. If you’re a fan, it’s freaking free, might as well download it and give it a try. It’s fun, truly fun.
    Music

    Dat music doe. One thing that is consistent throughout all Star Wars games is the quality and immersiveness of the audio. The music is classic Star Wars that includes tracks by John Williams as well as music that’s based off of the legendary music. It’s good, and each planet includes unique tracks that add to the immersiveness. The rest of the sound engineering is equally as amazing. You’ll be hard pressed not to enjoy the ambiance that rivals the real world. The voice acting is also top notch, with most if not all dialogue having been voiced by someone.
    Graphics

    The visuals take on a very stylistic approach, and thus don’t exactly look like the most technically amazing game in the world, but it’s that visual style that really makes it unique and pretty fun to look at. The worlds are rendered in good detail with a color palette that isn’t exactly accurate, but fun and entertaining. There isn’t a whole lot of variation among characters either, but I feel this is more a decision made so that it could be playable on as many types of hardware as possible
    Negatives

    So what are those flaws? Sometimes the Imperials seem a little bit like Cobra from GI Joe, from the uniforms to the general “feeling” when interacting with Imperial characters. It’s weird, but not a deal breaker by any means. Hell, I like GI Joe too, so what a great combination! Also, after level 50 the stories no longer become independent and lack that pizazz they had before then. Rise of the Hutt Cartel, while an interesting premise and certainly reminiscent of a good EU book, isn’t unique among classes and thus not exactly something you want to play again should you have multiple characters.

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    There’s also the tendency to re-use the common elements of Star Wars that diminishes the value of those elements. It’s the same underlying story each time, though presented with different fascia. The Star Wars EU writers have done a tremendous job keeping things fresh, but I think that BioWare didn’t quite read those same books, even the one that preceded the game itself.
    They’ve taken the good parts of Star Wars that made it a truly unique experience and they re-use them so terribly much that they lose that special magic they once had.

    And Shadow of Reven? I’m still not quite through that expansion yet, but thus far it’s actually kind of annoying with the type of high level gear you have to have to be successful. I thought just being level 55 with relatively good gear would be sufficient. I was very very wrong. Back to the grind I suppose. In update 3 they introduced a new skill tree, or discipline system. Some seem to have taken this to mean that the whole entire system is different than it used to be. But it isn’t. It just looks different.
    Something else really bothered me while playing an Imperial Agent character. The voice actor kept switching during cut scenes. First a more “American” accent, and sometimes a British accent. It was very interesting, and quite annoying.
    Okay, it does operate differently, and limits a few of the advantages you could have in the previous system, but still. It isn’t all bad. You still specialize like you used to, have a skill tree that progresses with each level but now have another pane that shows the skills you can select and spend skill points on.
    What is different, however, is that some skills are guaranteed based on your level and your concentration while you can’t spend skill points on skills from all the categories and have to choose one. This might be frustrating at first, and certainly is to those that like to pick and choose your path and take some from each. You still have skill points to purchase other passive and active skills, however. I think it’s a better system, personally. I also noticed that upgrading skills from the trainer no longer seems to cost credits like it used to.
    I have to admit, I absolutely hate the MMO grind. It’s horrid and can take away from the fun. I’ve found that over the two years that I’ve been playing this game, I’ve had to take month long breaks from the constant leveling. I love the story, but I’ll be damned if I have to level any more. It’s annoying. If you’re an MMO fan, then it’s business as usual.
    Conclusions

    It’s Star Wars alright. Star Wars The Old Republic captures the essential essence of the myth and packs it into a neat little package for you to enjoy. The problem lies in not in the main content, but in what happens after the main story line. MMO’s in general seem to struggle with having enough content to keep you interested in the long term. It’s something that quite frankly all games suffer from. Why play something again if you’ve beaten it?
    SWTOR suffers this lack of content due to different reasons, though. The primary one being that Star Wars The Old Republic relies very heavily on the stories that it weaves. Interest is only kept up until the conclusion of that story, and that is the case here. The crafting system is limited, the activities post-story are especially limited. While the galaxy is big and there is a some measure of opportunity for group quests and even PvP aciton, the galaxy is not so open as to allow you to explore it without issue. You’re limited based on the story that you are currently playing.
    But that’s what Star Wars is all about, though, isn’t it? An epic and grand story. And really, Star Wars The Old Republic delivers on that. It has that story, and you can actually feel like a larger piece of the whole. But don’t expect much beyond that, though.





    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  4. #4
    Tech Membro Avatar de MAXLD
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    A expansão do Shadow of Revan tem drops de gear +/- decente para o conteúdo que inclui. Principalmente mais tarde onde até dá de borla um kit completo bem jeitoso para o(s) companion(s).
    O problema dele é que não gosta de grind e leveling, e como tal, MMOs não é o forte dele. O interesse de um MMO / RPG é precisamente o leveling para se ir ganhando melhor gear e ter mais dps / hps. E sinceramente, se não se quer esforçar no gear ou ligeiro grind em solo para o melhorar, então só lhe resta fazer o content todo em grupos. Não há nada por ali que não se faça com pelo menos num grupo de dois (e companions).

    Se o jogo se passasse sem grind nenhum a modos que não era um MMO... era um single-player que se passava e metia para o lado.

    De resto, o endgame nestes jogos é o habitual de fazer conteúdo em grupo: Flashpoints em hard mode (para melhorar o gear) e eventualmente alinhar nas Operations (que demoram o seu tempo e requerem trabalho em equipa). Se não gosta deste tipo de "grind" para ter melhor gear e stats, então simplesmente um MMO não é um jogo para ele...

  5. #5
    O Administrador Avatar de LPC
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    Citação Post Original de MAXLD Ver Post
    A expansão do Shadow of Revan tem drops de gear +/- decente para o conteúdo que inclui. Principalmente mais tarde onde até dá de borla um kit completo bem jeitoso para o(s) companion(s).
    O problema dele é que não gosta de grind e leveling, e como tal, MMOs não é o forte dele. O interesse de um MMO / RPG é precisamente o leveling para se ir ganhando melhor gear e ter mais dps / hps. E sinceramente, se não se quer esforçar no gear ou ligeiro grind em solo para o melhorar, então só lhe resta fazer o content todo em grupos. Não há nada por ali que não se faça com pelo menos num grupo de dois (e companions).

    Se o jogo se passasse sem grind nenhum a modos que não era um MMO... era um single-player que se passava e metia para o lado.

    De resto, o endgame nestes jogos é o habitual de fazer conteúdo em grupo: Flashpoints em hard mode (para melhorar o gear) e eventualmente alinhar nas Operations (que demoram o seu tempo e requerem trabalho em equipa). Se não gosta deste tipo de "grind" para ter melhor gear e stats, então simplesmente um MMO não é um jogo para ele...
    Boas!
    Essencialmente o que ele e outros queriam era...

    KOTOR 3!

    O SWTOR é apenas uma tentativa de puxar ppl de 2 mundos... os dos RPG´s com os dos MMO´s...
    Se foi bem conseguido... em parte sim... em parte não...

    Penso que é possível jogar quase tudo em solo com o companion, o que não se joga não é de todo tão relevante, no entanto penso que as flashpoints são bem fixes para complementar a história principal...

    Cumprimentos,

    LPC
    My Specs: .....
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  6. #6
    O Administrador Avatar de LPC
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    Boas Cambada...

    Vai haver novidades importantes para este jogo para dia 15!

    Star Wars™: The Old Republic™ – The largest story-driven expansion to date, Knights of the Fallen Empire, marks a renewed focus on cinematic storytelling in Star Wars: The Old Republic.
    The expansion will deliver on the hallmarks of what makes a great BioWare™ game: new worlds to explore, new companions to recruit, and a dynamic story that players will be able to shape based on the choices they make.



    Cumprimentos,

    LPC
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    AMD RADEON RX 7900 XTX - 24 GB :-: Monitor: BenQ EW3270U 4K HDR


  7. #7
    Tech Mestre
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    Estou a ver que tenho de ir meter o meu a 60 Sith Sorcerer. ehehehe esta a 55 full pvp desde que deixei de jogar

  8. #8
    O Administrador Avatar de LPC
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    Citação Post Original de Sonas Ver Post
    Estou a ver que tenho de ir meter o meu a 60 Sith Sorcerer. ehehehe esta a 55 full pvp desde que deixei de jogar
    Boas!
    Tens que jogar a nova expansão que está muito boa por acaso...

    BTW...

    Faltam 2 dias...



    Cumprimentos,

    LPC
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    GPU: ASUS TUF
    AMD RADEON RX 7900 XTX - 24 GB :-: Monitor: BenQ EW3270U 4K HDR


  9. #9
    Tech Mestre
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    Já tenho mas como não tinha lá ninguém conhecido no server aborreci-me! Lol


    Sent from my iPhone using Tapatalk

  10. #10
    O Administrador Avatar de LPC
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    Boas!
    Normalmente eu jogo solo o jogo, mesmo nas FP´s uso o Group Finder para fazer os grupos...

    BTW... Falta um dia...



    Cumprimentos,

    LPC
    My Specs: .....
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    GPU: ASUS TUF
    AMD RADEON RX 7900 XTX - 24 GB :-: Monitor: BenQ EW3270U 4K HDR


  11. #11
    O Administrador Avatar de LPC
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    Bem....

    BRUTAL.....................................



    I SHIT MY PANTS!!!!

    Quero já o inverno...

    Cumprimentos,

    LPC
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    AMD RADEON RX 7900 XTX - 24 GB :-: Monitor: BenQ EW3270U 4K HDR


  12. #12
    O Administrador Avatar de LPC
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    Boas!
    Mais algumas informações sobre a nova expansão...

    "this new expansion is going to push the timeline forward a few decades. The Great Galactic War(Main conflict in the vanilla game) is over. This new faction has ended it. Jedi and Sith are in hiding, and the Sith Empire and Republic is no more."

    Cumprimentos,

    LPC
    My Specs: .....
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    GPU: ASUS TUF
    AMD RADEON RX 7900 XTX - 24 GB :-: Monitor: BenQ EW3270U 4K HDR


  13. #13
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    E3 2015 Reveals the ‘Year of Star’ Wars in Full Swing

    image: http://www.legitreviews.com/wp-conte...re-645x363.jpg

    Star Wars is coming back in a big way this year, and the showings at E3 made that fact readily apparent. With the next installment of the film franchise coming out this holiday, game companies are updating old games and taking full advantage of the star destroyer sized hype train. Let’s start with the biggest news for star wars which is that of Star Wars Battlefront.
    image: http://www.legitreviews.com/wp-conte...rt-645x363.jpg

    A third/first person shooter using the DICE Frostbite 3 Engine, the game looks absolutely amazing and plays very smooth. The developer seem to want to capture the fast paced action of the movie with how the game looks while including their signature destructible environments. While a cursory glance may seem that it’s another Battlefield clone, the scale and feel lends itself to a call back of the original Battlefront games (still hoping for space combat though). The second big announcement was on the massively multiplayer side of Star Wars involving the game Star Wars: The Old Republic. The new expansion coming out this fall titled Knights of the Fallen Empire promises to return to the Storytelling style that Bioware is known for producing. While no gamplay was shown information was released that the first 11 chapters of the story would be released at launch day on October 27th, with the remaining 5 chapters released in an episodic fashion totaling in 16 new chapters of story content. This expansion will also be free for subscribers.
    image: http://www.legitreviews.com/wp-conte...ty-645x337.jpg

    At Disney’s booth their big product was that of Disney Infinity the 3.0 Update. With this update the game has added a whole slew of Star Wars character. Some of the characters included are Luke Skywalker Darth Vader, Han Solo from the original trilogy as well as Obi-Wan Kenobi, and master Yoda from the prequel trilogy. They have also added characters from The Clone Wars Animated Series such as Ahsoka Tano and many more. The game update is set to be release in Q3/Q4 of 2015.
    image: http://www.legitreviews.com/wp-conte...-1-645x363.jpg



    Noticia:
    http://www.legitreviews.com/e3-revea...crYJz4wEA6L.99
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  14. #14
    O Administrador Avatar de LPC
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    Boas Cambada...

    Saiu hoje para quem é subscritor de longa data a expansão: Knights of the Fallen Empire!
    Quem como eu sempre pagou, tem direito a 7 dias de avanço, sobre o lançamento oficial...





    Estou a instalar o update e vou ver se está porreiro ou não...

    Cumprimentos,

    LPC
    My Specs: .....
    CPU: AMD Ryzen 7 5800X3D :-: Board: MSI B550M BAZOOKA :-: RAM: 64 GB DDR4 Kingston Fury Renegade 3600 Mhz CL16 :-: Storage: Kingston NV2 NVMe 2 TB + Kingston NV2 NVMe 1 TB
    CPU Cooling Solution: ThermalRight Frost Commander 140 Black + ThermalRight TL-C12B-S 12CM PWM + ThermalRight TL-C14C-S 14CM PWM :-: PSU: Corsair HX 1200 WATTS
    Case: NZXT H6 FLOW :-: Internal Cooling: 4x ThermalRight TL-C12B-S 12CM PWM + 4x ThermalRight TL-C14C-S 14CM PWM
    GPU: ASUS TUF
    AMD RADEON RX 7900 XTX - 24 GB :-: Monitor: BenQ EW3270U 4K HDR


  15. #15
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    KOTOR Reboot ‘Apeiron’ Being Created in Unreal Engine 4


    Before I ever got around to playing Dragon Age and Mass Effect, I started off with an incredible game called Star Wars: Knights of the Old Republic, which is arguably one of the best role-playing video games ever released. Developed by BioWare before they were purchased by EA, the game was launched in 2003 and was received with open arms by RPG fans, and so company released a sequel named Star Wars Knights of the Old Republic II: The Sith Lords just a year later. Even though it’s been a long time since these games were released, it looks like they’re still receiving plenty of attention from fans.

    Poem Studios is currently working on a reboot of KOTOR named Apeiron, which will include a completely remastered version of the original game using Unreal Engine 4, as well as new worlds, new missions, new items, companions and HUD changes. The team behind the project includes a “group of dedicated programmers, artists, voice actors, world builders, and writers that have all come together to breathe life back into a wonderful game.” Moreover, the team is currently looking to recruit new talent, so if you think that you have what it takes to help out with Apeiron, you should definitely head over to the project’s official website and try to reach out to Poem Studios. Apeiron will be completely free, which means that plenty of KOTOR fans will be able to enjoy it. Even though there’s no news on a potential release date at this time, the screenshots that we’ve seen so far certainly look promising.







    Noticia:
    http://www.eteknix.com/kotor-reboot-...real-engine-4/
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

 

 
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