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  1. #1
    Moderador Avatar de Winjer
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    Ion Fury [PC, PX4, X1, Switch]



    The game is now announced as coming to PC/PS4/XBO and Switch in Q2 2019, published by 1C Entertainment.
    Última edição de Winjer : 28-06-20 às 00:01

  2. #2
    Moderador Avatar de Winjer
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    Comecei a jogar isto hoje e está absolutamente fantástico.
    O combate é super divertido, rápido e intenso. Está cheio de segredos para explorar.
    Os gráficos são retro, mas o desing é muito bom.
    A música é porreira e o som das armas e inimigos é bom numa forma retro.

    Está agora em promoção no Steam e vale bem o que custa.



    Última edição de Winjer : 28-06-20 às 00:10
    Ryzen R5 3600X / Noctua NH-D15 / ASUS Rog Strix X370 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT

  3. #3
    Moderador Avatar de Winjer
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    Nova patch a melhorar muita coisa e trailer para uma expansão a ser lançada em 2021.


    ENGINE - Improvement - Input is now tied to frame rate instead of the tickrate,
    Game play should be much smoother
    - Changes to text/font handling to allow additional locales
    - Hundreds of various improvements and bugfixes

    GAME CODE - Improvement
    - Various objects include additional interpolation
    to increase smoothness
    - Rain code refactored to improve performance
    - Few additional textures added to "triggerable gradient"
    list for mapping purposes
    - Tighten the feel for Bowling Bomb "Homing" activation
    - Slight tweaks to Cultist AI
    - Very minor tweaks to A.I. pathfinding

    GAME CODE - Performance
    - Fixes issues where heavy sound calls would tank the frame rate,
    especially z3a4 battle
    - Optimized frequent movement calls by enemies to reduce load
    - Optimized physics code on moveable props
    - Optimized some particle effects to reduce overdraw

    GAME CODE - Bugfixes
    - Workaround for invalid RETURN from nextsectorneighborz
    to avoid console spam
    - Fixes an edge case which lead to the fans not preventing
    player fall damage sometimes
    - Fixes an error that could lead to false positives in
    line-of-sight checks from enemies
    - Tweaks to reduce odd baton switching when pressing 1 and
    firing certain weapons
    - Fixes an edge case that could lead to the baton doing less
    damage than intended for one hit
    - Fixes an edge case that would lead to gibs not being generated
    from specific map effects
    - Fixes a math error that could mess up aiming the loverboy from
    certain angles
    - Mech fights will no longer cause issues with jumping
    - Fixes an issue where secret level would not appear in results
    - Fixes an issue where some enemy types would not count for
    bowling Strikes.
    - Fixes an issue where explosions on flying enemies might
    not count for achievements
    - Achievement for T-Shirt would not trigger
    - Adds more checks for "fryall" event to account for additional
    enemy types

    ART - Improvement
    - Shelly overpaint
    - Centipede overpaint
    - Wendigo overpaint
    - Brute overpaint
    - Skinjob overpaint

    ART - Bugfix
    - Sky texture seams fixed when playing at high FOV

    MAPS - Improvement
    - z1,2,3 Skybox textures have been adjusted
    - z3a1 Platform trigger optimized to account for sequence breaking
    - z1a3-5, Tiny tweaks to keypad & switch heights to align
    with keyboard & controller players better (level view)

    MAPS - Bugfix
    - z3a4, Bathroom secret optimized, should trigger more reliably
    - z6a2, locker blocking has been adjusted
    - z3a1, Specific movement could cause a softlock in map scripting
    - z6a1, fixed 2 blocking underwater sprites
    - z7a2, Tweaks to outer ring ceiling to prevent squishing
    - z2a1, Fixes small texture misalignment in a tank
    - z1a1, Enemy patrol far away would wake enemies too early
    - z1a2, Few unintended wall sprites were climbable - z3a4, Extra failsafe on the final elevator to prevent softlock



    Ryzen R5 3600X / Noctua NH-D15 / ASUS Rog Strix X370 / Cooler Master H500 Mesh / 16Gb DDR4 @ 3800mhz CL16 / Gigabyte RTX 2070 Super / Seasonic Focus GX 750W / Sabrent Q Rocket 2 TB / Crucial MX300 500Gb + Samsung 250Evo 500Gb / Edifier R1700BT

 

 

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