- Turn-based
- Tile based (hexes) based movement
- Ship design
- Strong-AI for opponents
- Deep gameplay customization
- Free-form movement (as opposed to starlanes)
- Player controlled cultural evolution (are you good, evil or a shade of gray?)
- Planetary invasion requires actually invading a planet
- Mixture of deep lore (a handful of carefully crafted civilizations and histories) mixed with game-to-game generation of new lore and species
- Big technology trees
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