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  1. #1
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Xbox Scorpio (Next Gen Console)

    Next Xbox: what will the Xbox Two be like and when will we see it?


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    You can't talk about the next Xbox without first taking a look at the current one.
    And as we approach the first anniversary of Xbox One's launch, the console available to buy today is a very long way from the one announced on stage by Don Mattrick back in May 2013.
    If all the features in the original Xbox One announcement had come about, we'd now have a console that required a near-constant internet connection for you to play your games. The physical discs containing your games would have been tied to your Xbox Live account, effectively killing off the pre-owned games market.
    And it would have needed the new and improved Kinect (bundled with every console) to be connected in order to be fully functional, even if you never intended to use Kinect's voice or motion control.

    "Microsoft made many mistakes during the pre-launch period of the Xbox One," says Wired and T3 tech expert Guy Cocker, "but there were three major ones.
    "Firstly, it pitched a product that no one wanted. The announcement heralded the device as an entertainment box that combined a DVR, a video streamer, an internet browser and pretty much lastly a games machine.
    "Because of this, and Microsoft's perceived need for Kinect to power all this, the machine was significantly more expensive than the PS4. Finally, it proposed some very anti-consumer measures when it came to being able to buy games and then give or sell them to someone else."
    It's safe to say that these features were not well-received by the majority of gaming fans.
    Microsoft, to its credit, listened to fan feedback and one after another introduced new policies to make the console more appealing to its core audience.
    Xbox updates

    It's been quite the transformation, but Microsoft is nowhere near finished yet and through monthly software updates, the console has continued to tweak its look and performance.
    Since launch it's added external hard drive support, improved media player functionality for multiple file types and formats, drastically overhauled its party chat and social functions and made changes to its built-in game DVR features, and that's only been in the last three months.
    And given that this generation of consoles is even more amenable to change thanks to operating systems built specifically for regular updates, dedicated game servers and ample access to cloud storage, what's actually inside the box under your TV needn't be the end-all its capabilities.
    What does this mean for the Next Xbox?

    So what can we learn from all this about the Next Xbox? Yes, the new one, because there will, inexorably, be another console. It's certainly some ways off yet, but will it be another eight year wait? There are differing opinions on that.
    "I would think so," says Jon Hicks, former editor of Official Xbox Magazine, "but the timing may change. Microsoft was very clear at the announcement of Xbox One that it would have a ten-year lifespan, and that is likely to remain the case, but the shift from Xbox 360 and PS3 to next-gen hasn't mirrored the shift from the previous generation.
    "The initial sales of new-gen consoles, and the drop-off in software sales for the previous generation, has surprised everybody - the expectation was of a slower transition, and the consensus explanation is that there was significant pent-up demand for new consoles. So it might be that Xbox One's replacement arrives a bit sooner than the eight years that Xbox 360 lasted, though the overall lifespan sticks at ten years. That said, even the sales data doesn't really compare any more because Xbox 360 has an extremely robust digital sales platform, the data for which isn't shared publicly. So it could be the drop in physical software sales is a red herring. Ask me in a couple of years, basically."
    Cocker, though, thinks it'll be sooner. "I would say there'll be another Xbox in about five years time," he says.
    "I think Microsoft will have definitely learned from its mistakes; the main guy responsible for the Xbox One's development, Don Mattrick, left the company for Zynga shortly after announcing it on stage, and Phil Spencer, who now runs Microsoft's Xbox division, is a games man through and through. I think 2015, actually, is going to be a good time for Xbox. It's putting games back at the forefront, which is how it managed to become so successful with the original console back in 2001; with a great machine and great exclusive games like Halo and Jet Set Radio Future."

    Next Xbox: a game focus?

    Ah yes, the games. Microsoft may have neglected to mention those during the Xbox One's original reveal, but it's changed its tune since in response to vocal feedback from gaming communities.
    It's a lesson MS isn't likely to forget in a hurry - the company's E3 and Gamescom messages were solely focused on games over the console's TV and set-top box capabilities.
    "I think the next Xbox will be a very game-focused console, so it will launch with high-spec PC parts like the Xbox One, the difference being it will be cheaper at launch," says Cocker.
    "I think the key for Microsoft, one that it has recognised, will be to make more acquisitions like Mojang (which Microsoft purchased just last week for $2.5bn) over the coming years. Exclusives are the lifeblood for any console maker, and Microsoft needs to build stronger brands and exclusives in the face of Sony's increasing dominance in exclusive games and studios. There's also a very good chance the next Xbox will finally ditch a physical disc drive, I think, as online services get better and better."
    "Both Xbox One and PS4 are extremely online-focused consoles and the games produced for them reflect that - Destiny being the most recent high-profile example of an online-only game," says Hicks. "Somebody, and it might not be Microsoft, is definitely going to have an online-only console relatively soon. It's just the way the world is going now. The only thing that I would bet on is that next time Microsoft will announce it with its still-impressive games lineup first."
    The "TV, TV, TV" approach is not one the company is likely to repeat, certainly.

    Next Xbox: Kinect

    And what of Kinect, the cutting-edge technology Microsoft was so keen to push as the Xbox One's key unique selling point just months ago, which now appears to have been all but forgotten?
    "It's not the fundamental platform feature that Microsoft was initially hoping for, and it won't have as extensive an array of software that uses it as a result," Hicks says.
    "But it's still a smart piece of tech, it can be used in very interesting ways, and it's a distinctive asset for the platform. I wouldn't be surprised if we see some cool applications and games for it next year, once Xbox One is a bit more established sales-wise."
    Next Xbox: hardware

    Yet while its rival PlayStation continues to explore new horizons for the PS4 and beyond with Project Morpheus, Playstation Now and Vita Cross-Play, Microsoft has a few other aces up its sleeve.
    "Microsoft has always had an incredible R&D budget and will continue to invest in all sorts of new technology, whether for use itself or for licence elsewhere," Hicks says.
    "I suspect we'll see Kinect return in some capacity; there will be other as yet unrevealed technology that will join it. I've been hearing for years that there was VR tech in development; there'll be other stuff too. The original Kinect was an accessory added to the 360 very late on, and was hugely successful - Microsoft designed Xbox One specifically to support potential expansion of that sort. Ten years is a long time, you don't design something to last that long without leaving it open to evolution."





    Whether we'll see this new technology take shape during this console generation or next remains to be seen, but we do know that Illumiroom, a proof-of-concept projector system from Microsoft Research that augments the area around your TV to reflect what's being show on your console – a visual version of surround sound, effectively - may well make a return along with the next Xbox, after Microsoft deemed it 'too expensive' to mass produce for the Xbox One.
    The overall positive public response to Illumiroom isn't something the company is likely to forget when it comes to brainstorming the new console, if it hasn't already begun to.
    A new console is a case of when rather than if, and with the lessons learned from the Xbox One's launch, its subsequent evolution and rising sales, Microsoft couldn't be in a better position to make the next console its most considered launch yet. We just might have to wait another seven years for it.
    Noticia:
    http://www.techradar.com/news/gaming...rumors-1266462
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  2. #2
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Xbox boss teases upgradeable hardware for the next-gen Xbox


    If there's one huge area where consoles lose out to PCs, it would be that they're not upgradeable. Console owners and fans would disagree, saying that it creates an ecosystem that allows Microsoft, Sony and Nintendo to develop, and let third-party studios develop games for hardware that is identical between consoles. So, if one person owns a PS4 - the other 25 million+ have the exact same hardware.


    Well, according to Xbox boss Phil Spencer, this could all change in the future. Optional hardware purchases could happen, and they would be different to the "optional" microtransactions games have today, except you'd actually get value out of spending money. Speaking with Polygon, Spencer said: "When you look at the console space, I believe we will see more hardware innovation in the console space than we've ever seen".

    He continued: "You'll actually see us come out with new hardware capability during a generation allowing the same games to run backward and forward compatible because we have a Universal Windows Application running on top of the Universal Windows Platform that allows us to focus more and more on hardware innovation without invalidating the games that run on that platform". So that makes sense, as we really do need hardware innovation in the console space, as it has been dead for 10 years now - we're still in the 720p-ish 30FPS-ish world, and that's shocking, as it's 2016 - not 1996.


    Spencer added: "We look at these other ecosystems out there like mobile, tablet and PC and we see that they have a very continuous evolution cycle in hardware, whereas between console generations most of the evolution is making it cheaper and potentially making it smaller. Both are meaningful but don't make the games play any better. If you look at PC specifically and see the evolution that happens there, there's no reason why console can't ride that same curve".

    "I still think a console is the best price to performance deal that is out there but when you look at the evolution", he added, and finishing off, Spencer said: "I'm not going to announce our road map for hardware ... but what I wanted to say on stage for people when they see this vision of ours and question our commitment to console I want to make sure that people see that what we are doing enables us to be more committed to what consoles are about than we've ever been and innovate more consistently than we ever have. That's the key for me".



    Noticia:
    http://www.tweaktown.com/news/50794/...gen/index.html


    Parece que a M$ quer trzaer/copiar o conceito Steam Machine para a Xbox, por um lado é bom, significa que a máquina evolui e não está parada no tempo (como a actual X1) e por outro lado é bom porque decerto os jogos de PC também avançam.













    How Microsoft (Probably) Envisions Xbox Hardware Upgrades


    With all the talk about Xbox One hardware upgrades and their universal platform, it’s important to really understand how Microsoft is approaching this problem. While some commentators are viewing their change in strategy as a shift to a PC-like ecosystem, a deeper read of Microsoft’s statements reveals a more Apple iOS-like approach.
    Traditionally, consoles have come out generation by generation, with the latest one supplanting the next. In order to play the latest and greatest games, one would have to buy the latest console and playing games from previous consoles required the previous console. Microsoft is planning to change this with the Xbox One, allowing for hardware to advance within a console generation, with backwards and forwards compatibility. This allows users to keep playing their old games as well.
    In order to get the backwards and forwards compatibility between games and consoles, Microsoft is using their UWP (Universal Windows Platform) to build UWA (Univeral Windows Applications). This is possible because the Xbox One is fundamentally a customised PC, and some think that a new hardware upgrade is easily done due to the simple architecture and uniform software. The concern though is that like PC systems, the variants of Xbox One’s become like another PC and will suffer from fragmentation in features and performance, losing the traditional console benefit of one hardware platform to target.
    In my view tough, Microsoft is pushing a similar yet distinct path from PC, more akin to iOS. With iOS, Apple has several concurrent iOS devices generations with different hardware. However, all my applications work on most iOS devices, with older iOS devices using older versions of the application if necessary, with fewer features. This is even simpler for the Xbox One as there will still probably only be 2-3 hardware variants, easy enough to target and optimise for. Just like with iOS applications, UWA games can scale to the hardware neatly, with each console variant using the resources (physics effects, resolution, texture quality) best suited to it and compiled at the time of installation.
    With UWA, it will take minimal effort to ensure old games run on the new console hardware and any failure to optimise is covered up by the improved hardware. To run new games on older consoles, developers simply use fewer models, less complex physics, lower resolution and lower quality textures. However, the overall gameplay should remain the same and the overall experience the same. The ability to play purchases bought for a previous console removes the sting of rebuying games when the console is replaced.
    As always with Microsoft, their statements and PR side of things are never as clear as they need to be. Hopefully, Microsoft will be able to implement their plans well and the future where console gaming libraries are just like Steam will finally come to pass.
    Noticia:
    http://www.eteknix.com/how-microsoft...ware-upgrades/
    Última edição de Jorge-Vieira : 03-03-16 às 09:41
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  3. #3
    Tech Bencher Avatar de reiszink
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    Ou seja, basicamente transformar as consolas em PCs... Mas, o PC não está morto há pelo menos 15 anos?

    De qualquer forma, duvido que isto seja sequer equacionado a nível de componentes chave, tipo CPU e gráfica. Em novos lançamentos, as pessoas esperariam sempre pela consola mais poderosa, baixando muito a userbase e deixando de cativar as produtoras no inicio de ciclo.

    E depois há ainda outro problema, quem comprasse a primeira versão, como correria os jogos daqui a por exemplo 3 ou 4 anos? Porque das duas uma, ou estagnavam o grafismo ao ponto de toda a gente poder jogar (e isso deitava um pouco por terra a necessidade de upgrades) ou então inovam com o passar dos anos e quem tem a consola mais fraca, fica a ver navios.

    Não me parece que esta ideia veja a luz do dia, a Microsoft deve ter deitado isto cá para fora só para ver a reacção do pessoal, de modo a melhor preparar o hardware da próxima geração, visto que tanto foi criticado neste Xbox One.
    Intel i7 5820K - ASRock X99M Killer - 16GB G.Skill DDR4 - Gigabyte GTX 980Ti G1 - Plextor M6e 256GB + Samsung 850 EVO 500GB - Corsair H110 - EVGA G3 750W - Acer 27" 144Hz IPS - Zowie EC2-A - Filco Majestouch 2 TKL - HyperX Cloud II Pro

  4. #4
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Citação Post Original de reiszink Ver Post
    Ou seja, basicamente transformar as consolas em PCs... Mas, o PC não está morto há pelo menos 15 anos?
    Estava, até verem que o Tomb Raider vendeu 3X mais no Pc que na XBoste.
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  5. #5
    Master Business & GPU Man Avatar de Enzo
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    Vao fazer uma consola que permita upgrades e depois quem comprou a base, joga a 720@30fps, e quem fizer upgrade para quad sli, joga a 720p com 40
    Ideias sem Nexo e Provas do Tráfico de Hardware
    "que personifica o destino, equilíbrio e vingança divina." Dejá vú. Que cena!

  6. #6
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Phil Spencer Clarifies Console Hardware Upgrade Comments – “I Fully Expect” that There Will Be Another Xbox

    Xbox boss Phil Spencer made waves last week with his comments that hinted towards the possibility of players being able to upgrade their console hardware one day in the coming future. He stated that with the company’s efforts, the Xbox game consoles could see a future in which users will be able to upgrade them, rather than replacing their console by a new one. However, Spencer has now put out a clarification for those comments, making it clear that you won’t be able to bust open your Xbox One with a screw driver and swap out GPUs, if that is what you thought.

    “What We’re Doing I think is Good for the Console Space, In Addition to Being Good for the PC Space,” Says Xbox Boss

    Last week at the Xbox Spring Showcase in San Francisco – while talking about Microsoft’s efforts for creating a connected ecosystem by bringing Xbox One and Windows 10 PCs together – Spencer explained how this process will be in benefit of both PC as well as console gamers with faster software and hardware innovation. Many took this to mean that Xbox One console will be made upgradable rather than being replaced by a new console in future, and that players will be able to upgrade internal hardware of their consoles just like PC. However, that is not how it is, Spencer clarified during the latest episode of Major Nelson’s podcast. He said:
    “Am I going to break open my console and start upgrading individual pieces of my console?” That’s not the plan. There is something special about what happens with a console. You buy an applicance-like device. You plug it into your TV. It works when you plug it in. It’s not like I’m going to ship a screwdriver set with every console that comes out.”
    “What I’m saying is: as hardware innovations happen, we want to be able to embrace those in the console space, and make those available, and maybe not have to wait seven or eight years for things to happen. But right now, we’re obviously not announcing hardware. I’m happy with the console we have, the platform we built on top of that console and the constant innovation, and the games that are there. But as a longer-term vision statement, I wanted to make sure people understood that what we’re doing I think is good for the console space, in addition to being good for the PC space.”
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    When asked if fans can expect another Xbox console after the Xbox One, Spencer said:
    “In the showcase I wanted to stand-up and talk about the vision that we have, which is a longer-term vision. People have asked me before, are we going to do another console? And I say that I fully expect that we will. And people say “well, why do you say fully expect? Why don’t you just say yes?” Hey, I’m in a job right now, and I kinda make the decisions based on what’s today. I can’t always predict the future. But I say, if you think about the strategy we’re on, the strategy is a long-term vision that includes multiple hardware generations on both console, and frankly PC.”
    “So I wanted to explain that what we’re doing today I think makes the console ecosystem better, in a way. Because I, both personally, as well as watching what happens in the industry, I’ve said the ‘end of a generation’ and this step-function that happens is not something I embrace. I think it’s something we can do better at. I see it in music, I see it in books, I see it in movies. When I buy digital content, that digital content stays with me and I’m able to use it when I got out and get new devices.”
    There are a lot of possibilities as to what Microsoft might actually have in mind for the future of PC and console gaming, and since all we get from official statements is only hints at the future, we can’t say anything certain right now about idea where Microsoft is going with all these steps that it’s currently taken is planning to take. What do you make of Spencer’s latest comments on the topic? Let us know in the comments section below.


    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  7. #7
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    ‘Xbox neXt’ Mentioned On Xbox’s Visual Lead Resume

    It has yet to be seen if Microsoft will release an upgraded version of their Xbox One, but if the online resume of a Microsoft employee is to believed, we might be in for something that is currently referred to as the ‘Xbox neXt’.

    Earlier today we reported on how Microsoft’s Phil Spencer had stated that if he and his team would be moving forward with a new or upgraded console, the changes would have to be “substantial”. According to Spencer, their “box” is doing well – it performs, and it’s reliable.
    Earlier this month, Microsoft seemed to be hinting at releasing optional hardware upgrades for their Xbox One. These ‘upgrades’ would allow Microsoft’s console to stay current with new technologies, without forcing players to purchase yet another console in the near future.
    “You’ll actually see us come out with new hardware capability during a generation allowing the same games to run backward and forward compatible because we have a Universal Windows Application running on top of the Universal Windows Platform that allows us to focus more and more on hardware innovation without invalidating the games that run on that platform”
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    What Microsoft has in store for console gaming remains speculation until confirmed, but the Linkedin page of Microsoft´s Xbox Visual Design Lead, David Gardner, makes mention of a rather interesting device or project – the Xbox neXt.
    According to his online resume, Gardner worked on several projects as visual design lead, including the Xbox One, Xbox 360, and Xbox Smartglass. We took a screenshot of his profile, in case someone decides to change it around.

    As far as we know the ‘Xbox neXt’ hasn’t been mentioned before, and of course it could just be placeholder name for an unannounced project. Another possibility is that it refers to the next Xbox, or an upgraded version of the Xbox One. As always, we’ll update when we learn more on this matter.


    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  8. #8
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Xbox boss: there won't be a PlayStation 4.5-like upgrade for Xbox One


    With the rumors that Sony will be releasing a more powerful version of its PlayStation 4 console, and our sources saying it'll happen later this year, Xbox boss Phil Spencer has now talked about a hardware upgrade for the Xbox One. But, it won't be happening.


    Spencer says that Microsoft doesn't want to offer smaller, incremental upgrades to their console, but instead, they want to give gamers "substantial" upgrades. During Microsoft's Build Conference, Spencer said: "I don't know anything about any of the PS4K rumours that are out there,but I can understand other teams' motivations to do that. For us, our box is doing well. It performs, it's reliable, the servers are doing well. If we're going to go forward with anything, like I said, I want it to be a really substantial change for people - an upgrade".

    Maybe we can expect a next-gen Xbox sooner, rather than later, eh?

    Noticia:
    http://www.tweaktown.com/news/51453/...one/index.html


    Se se está a referir à proxima xbox, será um retrocesso dado já ter afirmado querer algo que desse para fazer upgrades.









    Microsoft's next-gen Xbox to be called Xbox NeXt?

    It looks like Microsoft's next-generation Xbox console might be called "Xbox NeXt", and it could beat the capabilities of Sony's rumored PlayStation 4K.


    The news was found on the LinkedIn profile of Microsoft's Visual Design Lead David Gardner, who lists the "Xbox NeXt" as a major project in his portfolio. The mysterious Xbox NeXt is listed among previous consoles like the Xbox 360, Xbox One and Smartglass, so there's reason to believe it's an actual console. As for concrete details, there aren't any, but we do have reason to believe it's the next-gen Xbox rather than an upgraded Xbox One.

    Xbox boss Phil Spencer recently said that Microsoft doesn't want to do an "Xbox One.5", and that console upgrades should be substantial instead of minimal. Based on this, we can assume that the Xbox NeXt is not a console iteration, but a brand new generation of consoles. Spencer has also teased that the next Xbox would be modular and feature upgrade-able hardware like a PC, so we might even see the Xbox NeXt hit native 4K gaming by leveraging the power of an ecosystem of external AMD Polaris GPUs tethered to a traditional console APU system.




    "You'll actually see us come out with new hardware capability during a generation allowing the same games to run backward and forward compatible because we have a Universal Windows Application running on top of the Universal Windows Platform that allows us to focus more and more on hardware innovation without invalidating the games that run on that platform," Spencer said.

    "We look at these other ecosystems out there like mobile, tablet and PC and we see that they have a very continuous evolution cycle in hardware, whereas between console generations most of the evolution is making it cheaper and potentially making it smaller. Both are meaningful but don't make the games play any better. If you look at PC specifically and see the evolution that happens there, there's no reason why console can't ride that same curve".



    Noticia:
    http://www.tweaktown.com/news/51458/...led/index.html
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  9. #9
    Master Business & GPU Man Avatar de Enzo
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    Ainda antes de sair a 360, se especulava que ia ter o nome de Xeon ou Next. Pelos vistos, deixaram para...next...
    Ideias sem Nexo e Provas do Tráfico de Hardware
    "que personifica o destino, equilíbrio e vingança divina." Dejá vú. Que cena!

  10. #10
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    Microsoft squashes Xbox neXt rumors



    With reports stating that Sony is planning to announce a new version of the PlayStation 4 later this year - possibly before the arrival of the console’s VR headset in October - people are now wondering if Microsoft will follow in its competitor’s footsteps and release an updated version of the Xbox One.
    Rumors that we might see some form of Xbox 1.5 went into overdrive recently when a Microsoft employee, David Gardner, posted a listing for the “Xbox neXt” on his LinkedIn profile. After much speculation that this could be the company’s answer to the PlayStation 4.5/PS4K, Microsoft has now confirmed that this is nothing more than an old internal team name.
    "Xbox neXt was an old internal team name for a group that worked on releasing Xbox One and is not related to a future console," a Microsoft spokesperson said. "We have nothing further to share."
    The statement backs up the recent comments made by Microsoft’s head of Xbox, Phil Spencer. Speaking at Microsoft's Build 2016 developer keynote last week, Spencer said he didn’t expect there to be a Xbox 1.5.
    “I’m not a big fan of Xbox One and a half. If we’re going to move forward, I want to move forward in big numbers,” Spencer told Gamespot. ”For us, our box is doing well. It performs, it’s reliable, the servers are doing well. If we’re going to go forward with anything, like I said, I want it to be a really substantial change for people–an upgrade.”
    Spencer’s obviously being a bit vague with the statement but he doesn't seem to be ruling anything out, and the fact he uses the term “upgrade” could be important. Ultimately, the chances of us seeing a refreshed version of the Xbox One (Xbox Two?) that features some vastly improved hardware components may depend on how successful Sony’s upcoming machine proves to be.
    We’re likely to learn more about the companies’ plans for their consoles at E3 in June.
    Noticia:
    http://www.techspot.com/news/64337-m...-unlikely.html



    Ou é para desviar atenções, ou não existe mesmo nenhuma possibilidade de fazerem uma X1 mais poderosa para competir com a PS 4.5.
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  11. #11
    Tech Ubër-Dominus Avatar de Jorge-Vieira
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    BioWare Founder Thinks Console Upgrades Are A Pain In The Ass

    Does this guy have a point, or is he speaking for the whiny game developers out there who are worried they may have to do more work?


    "I'd say that'd be a gigantic pain in the ass that flies in the face of the purpose of consoles," he said. "It's funny, there's actually some stories behind that. For example, the original Xbox...Microsoft actually had multiple different DVD drives. They didn't tell anyone that, but as a developer you discovered that you have different performance and sometimes you'd have these boxes of refurbished drives and different brands and different equipment. It caused incredible variability."
    Noticia:
    http://www.hardocp.com/news/2016/04/...s#.Vwu5SXr0Pug
    http://www.portugal-tech.pt/image.php?type=sigpic&userid=566&dateline=1384876765

  12. #12
    Tech Veterano Avatar de Viriat0
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    Microsoft poderá anunciar nova Xbox One e comando na E3

    A Microsoft poderá anunciar uma nova Xbox One e um novo comando para a consola durante a próxima E3, evento que se realizará entre os dias 14 a 16 de Junho.
    Desta vez os rumores são provenientes de Brad Sams, mais concretamente do blog Paul Thurrott, que cintando fontes muito próximas da Microsoft, terão confirmado as especulações que têm vindo a surgir nas últimas semanas.

    Esta hipotética nova Xbox One poderá ser apresentada durante a conferência da Microsoft na próxima E3 e segundo as fontes de Sams a Microsoft quer explorar ainda mais o ecossistema Xbox com o Windows 10, algo que já deixaram bem patente em várias ocasiões.

    Quanto ao comando, será uma versão melhorada e com o design parecido ao actual, e que terá provavelmente cor branca no seu modelo base em vez da cor negra. Não ficou esclarecido quais seriam as mudanças em relação ao comando actual da consola.
    Fonte: EuroGamer
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  13. #13
    Moderador Avatar de Winjer
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    Xbox Scorpio Making "Amazing Progress," Spencer Says


    Spencer's comments about Project Scorpio follow on from what he told GameSpot earlier this month about the device and how development is shaping up. Things are going "really well," he told us, adding that Microsoft is in fact "a little ahead of plan" as it relates to the hardware timelines.
    "There is a lot of time to go, but we feel good about how the things are coming together," he said. "The teams understand the performance spec that we're building. We went through some of the high-level specs at E3 in the video. And it gives the teams time to make sure that they're targeting that performance for their games. Luckily so many of both our internal teams and partners are also building on PC.
    "So it's not hard for us to say, 'Okay this is the PC spec that you can expect with what we're building on Scorpio,' so it allows them to make sure they have the assets and capability to deliver. Since we're focusing on a box that can support true 4K and a 4K frame buffer and a lot of PC games already support that; it's not a new language or asset base for them in terms of things that we're asking them to go do. I'm also pretty confident in the content lineup that we'll see."
    Project Scorpio is described by Microsoft as the "most powerful console ever made." Spencer, like others before him, have said the console is "premium" in nature, which suggests it won't be cheap. Since it's going to be more powerful than the Xbox One S, it will be priced accordingly, but the exact price point remains a mystery for now.
    "We expect both of these products [Xbox One S and Project Scorpio] to be in market at the same time, and that there's a clear performance difference and obviously there will be a price difference between the two things," he said. "But I also want people to understand that Scorpio is going to be a premium console. Like, I'm not trying to sell you a high-end gaming PC rig for a couple of thousand dollars or something. We look at consumer price points of consoles and definitely our target is to hit that.
    "But it will be a premium version of an Xbox One and we'll talk more about pricing as we're cutting it closer to the launch and everything else. But I'm confident that we'll be able to deliver a product at a price point that gamers will feel like is worth it."
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  14. #14
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    Boa tarde,

    Bem, eu tenho assistido a esta onda de criação de hype em torno da Scorpio ao longo do tempo. A Microsoft continua com o mesmo discurso, pelo menos é coerente. Mas tem de ter cuidado. Criar hype pode ser um pau de dois bicos. Ou resulta muito bem, ou muito mal, não há meia medida. Eles que se certifiquem que conseguem realmente cumprir com as promessas que andam a fazer. Se não vamos ver um filme já muito repetido na história da empresa.

    Cumprimentos.

  15. #15
    Moderador Avatar de Winjer
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    Xbox’s Phil Spencer: VR will come to Project Scorpio when it doesn’t feel like “demos and experiments”


    “I don’t think the creators in the game space have yet found – well, they haven’t obviously perfected the craft of building VR games,” he said. “It’s so early, I think we’re a couple of years before we’ll really see that hit mainstream.
    “I’ve seen great video uses of VR, like taking you to places you can never time travel, just the bottom of the Grand Canyon, or they simulate the surface of Mars, some really cool experiences users can see.”
    “I think VR will find its spot in gaming; I would make that bet,” he continued. “We designed Scorpio as a VR-capable console. Whether that happens this year, next year or the year after… like I said, I still think the creative community has to get its arms around what are these new tools, and this new feeling — this new immersion.

    “What experiences do you put in people’s hands to have a long term engagement? Most of these things I’m playing now feel like demos and experiments, which I actually think it’s absolutely the right thing to have happened. That’s not a criticism at all, but should be happening. But I think it will take time.”
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